FreshFocusGames
@freshfocusgames.bsky.social
77 followers 84 following 97 posts
New (autistic) game dev, please be kind everyone 🚀Learning something new every day. 🎨 Now working on a pokemon inspired game called MythBeasts Link to my steam https://store.steampowered.com/search/?supportedlang=english&developer=freshfocusgames&ndl=1
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Saw this drawing my mom made a long time ago.
Would this style be cool for my monster taming game?

#art #painting #drawing #indiedev
Demo is approved. 🎇🎆🎇
Would you prefer to have no move animations or just ice and fire for now for every move until i add the rest?
Will definitely integrate a button to toggle move animations anyhow.

#indiedev #indiegame #gamedev #indiegamedev #solodev #rpg #steam #game #demo
Little cat coding buddy. Whenever I'm working behind the computer he's lying in a chair next to me or when I'm anywhere else he's there too.

#coding #cat
Trying to add the short clip of the animation since i forgot in my previous post but it's not letting me. After posting it it deletes the post.🥲

#indiedev #indiegame #gamedev #solodev #indiegamedev #game #steam #animation
Added the possibility to add animations and move sound effects demonstrated here with a simple quick ice animation. Will probably add some simple animations for the demo, to be upgraded when any budget is here.

#indiedev #solodev #indiegame #indiegamedev #rpg #animation #pixelart #fakemon
Build has been submitted for review. Also slightly improved the movement of the player character. Anxious to when the demo will go live and everyone can try it out.

#indiedev #indiegame #gamedev #solodev #indiegamedev #steam #demo #rpg #game
Already enjoying playing through what i have for the demo at the moment so that counts for something i think. submitting the build for review tomorrow so maybe at the end of the week it's playable for everyone.

#indiedev #solodev #indiegame #rpg #indiegamedev #gamedev #steam #demo #game
Fixed some random bugs and also added this random trainer to make xp farming easy for testing purposes. might look like bullying the small critters😅😢.

#indiedev #solodev #gamedev #indiegame #indiegamedev #rpg #strategy #pokemon
My brother came over yesterday but i still managed to do some bug fixes like making the fight not end when you lose all your life from a recoil move. Plus i rebalanced the xp gain system to make it easier on early levels.

#indiedev #gamedev #indiegame #solodev #coding #rpg #strategy #indiegamedev
Really zoomed out look at the demo map with all the grasses highlighted. Just got done placing them all and making sure spawns and levels are correct. About 12k+ grass pieces.

#indiedev #gamedev #indiegame #indiegamedev #solodev #rpg #strategy #pokemon
Had a rest day yesterday which everyone should do of course when possible. Can't work on a game everyday non-stop for a month unfortunately.

#indiedev #solodev #indiegamedev #gamedev
Last grasses to place on the paths, make everything a bit nicer to look at and last thing to do is fix some new bugs i found. The demo is almost ready for upload to steam.🎆🎇

#indiedev #indiegame #indiegamedev #game #steam #rpg #strategy #gamedev #solodev
A full day of giving names like witch wynter to all the trainers you need to fight, assigning semi-balanced teams of Mythbeasts to each and placing them in the correct spots.

#indiedev #indiegame #gamedev #indiegamedev #rpg #steam #game #strategy #creaturecollector
Music is added to the game with smoothish transitions. Currently works with 4 overworld tunes that cycle through eachother and 3 fight tunes that get picked at random every fight.

#indiedev #indiegame #indiegamedev #gamedev #rpg #strategy #music #indiegames #steam
Busy day of working on my demo for Mythbeasts.
Also chose some background music options and fight tunes from a bundle made by Elektrobear.

#indiedev #indiegame #indiegamedev #game #steam #gamedev #rpg #strategy #music
Here is the full map for the demo it's 1 area from the game. The full game will have different biomes, now busy with where to place all the trainers and encounter grasses. Plus balancing it best i can.

#indiedev #indiegamedev #indiegame #gamedev #game #steam #games #rpg #2d #pokemon #strategy
It will be an open world, choose your own direction but the path choosing makes a real difference in the full game when you've been playing for long and there are multiple areas.
Working on the demo's layout for where you can go, after this i can assign trainers to places which you will need to defeat to continue. Doesn't look like much from up high like this but gives a small idea how big it can be.

#indiedev #indiegamedev #gamedev #steam #indiegame #rpg #game #videogame
Was thinking 2 hours something
Everyone can try out how the game works, catch some mythbeasts and fight some battles that get more difficult
A question for everyone reading this: How long would you like a demo to be for a game? Like how many hours of gameplay to complete the demo not to forget after that if you want to catch and evolve all the mythbeasts in the demo.

#indiedev #indiegame #steam #gamedev #rpg #pokemon #indiegamedev
Working on making a demo for Mythbeasts for everyone to try-out. Currently done with the background, now busy with where to place the trainers and how diificult progression should be.

#indiedev #indiegame #indiegamedev #gamedev #rpg #strategy #steam #videogame #pokemon