Flygon
@flygon.flurret.net
91 followers 98 following 42 posts
Flygon of Itaku, Fur Affinity. FlygonBreloom of YouTube, Twitch. Artist that spends too much time streaming strategy RPGs. For AD 18+ NSFW profile go to @flygonaftd.flurret.net
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The fascinating bit about smaller scale independent vtubers is that they are arguably a return to the internet of old - we didn't represent ourselves as our IRL selves, but as an abstracted form represented virtually.

It's not a new thing, it's simply a return to the internet of old, but on video!
Yeah, I always wondered how displays and OS's are suppose to handle that. And as far as I could ever tell from research and asking others, the answer is "Good question".

Not an issue drawing pixel art for machines with large enough steps above near-black. A gigantic issue elsewhere. @_@
oh dear christ

PAIN
This isn't getting into sRGB apparently having a gamma of 2.2, NTSC one of 2.5, and PAL of 2.8, but screens for all three usually being calibrated to 2.4 anyway.
All of this is to say I just try my best to convert machine colours from NTSC (1987)/PAL to sRGB for drawing inside sRGB.

But damn it'd be nice to draw inside NTSC-J.
All of this is to say we need DCI-P3 to become a universal standard over sRGB for PC monitors just so we can attain 95% of the colourspace gamut of NTSC (1953) and NTSC-J, finally making it possible to draw pixel art how it looked on high end CRT sets in Japan from the 80s and 90s.
My eternal pain pain as a pixel artist dealing with sRGB vs NTSC (1987) (which most PAL variants are apparently calibrated to) vs NTSC (1953) vs NTSC-J. Bonus points that a lot of Japanese games assume NTSC-J, which makes them look dramatically different thanks to different whitepoint and gamma.
Yeah, the texture of the paper helps me a lot. I think it's the lack of the parallax effect too.
In some ways, it's a lot more enjoyable to be that weird cryptid in the corner that some people know, rather than to be a giant celebrity with a huge cult of personality.

It sure makes it a lot easier to be one's self, than to always have to be appealing to a much broader audience.
I find this affects me significantly, and makes it much harder for me to sketch digitally. I just have a much easier time visualising and drawing a piece on paper.

I wonder how much of it is the paper canvas being a physical object I have direct interaction with, instead of a virtualised canvas.
This is the sort of pixel art that inspires my own.
At least three people @'d me on instant messaging platforms because of this post.
I have been tempted to get one at certain times precisely because of this. It would be less shameful than borrowing money from individuals to repay them back later during hard times.
I genuinely forgot credit cards exist.
I keep accidentally doing that thing where I unfollow someone when I meant to follow them, because I forgot I was already following them.

I have the memory of a goldfish hahaha.
This so badly needs a localisation. I've been aware of this for a while now because of Macaw45's playthrough hahaha.
I got informed literally an hour ago that it's Flygon Day. I was taken over by a sudden urge to draw.

I haven't had much to post that isn't trapped onto my NSFW alt, so this is a rare thing that is both a 100% solo piece, and something I can post here. Even if it's rushed out in an hour! #フライゴンの日
More arm training needed. It's how I've held the same one for over 15 years.
The amount of times I beg fellow artists to please use their screens's sRGB mode. Yes the factory calibration may not be great, and it will drift if the monitor's old. But it's better than having the screen be *even more wrong*.

None of this applies if you own a colourometer, obviously.
This is legitimately why I gave up and exclusively did pixel art for several years.

You can't have faulty lines if everything is a dot!

Yes I was too proud to use vectors.
Yooo that's impressive as *hell*. If you can get it down to 448 tiles with the SMS's palette, you have something potentially really impressive for that machine.
ALL the time.
Reposted by Flygon
Gift art for @flygon.flurret.net, depicting their Twitch stream incarnation as a mage from the world of their favorite RPG, #ShiningForce!

#Art #FanArt #FurryArt #Furry #PixelArt #ドット絵
At daytime, a humanoid marsupial resembling a mix of ferret, raccoon and tanuki with green eyes, long ears with dark tips, and long hair stands in the grass next to a dirt road leading through a forest towards a mountain. They are wearing a short green cloak over golden robes with gold-plated pauldrons, a green sash, and a white stripe down the front with pink, arcane writing surrounding the shape of a watermelon. Their robe has short, puffy sleeves, and outside these sleeves, they wear long white gloves which hook between the thumbs and fingers, exposing their dark-furred hands. In their right hand is a mystical wooden staff, tipped in ornamental gold holding a ruby orb. From underneath the robe, the insteps of their gold-plated boots can be seen, as can their long, bushy and striped tail, which lifts up behind them and lifts the back of their robes along with it. Their hair and cloak blow in the wind, as the tracks in the dirt road leading toward the mountain can be seen.

Above this is the name "Flygon Breloom", separated by a bright light in the middle and written in ornamental, metallic letters. Underneath is the title, "The Livestreamer of Great Intention". Nearby is the URL "Twitch dot TV slash Flygon Breloom", and at the bottom are the words "Art by The Green Herring dot Neo Cities dot Org."

The piece is signed "TGH! 2025", written in a patch of dirt in the grass visible in one corner of the image.
fsdgfsdfyudsf THIS IS SO DAMN GOOOOOOD. I AM SO THANKFUL FOR THIS AAAAAAAAAAAAAAAAAAAA

You have drawn utterly FANTASTIC art, I love it so so so so much fbsdyufysdfsbyabfyusayubyusdfa THIS IS SO GOOD

I owe you a tonne god dammit. I am so thankful and grateful. This is a masterpiece! Thank you!
With hindsight, I wish I did work with Ripparu on redrawing the arm to the left, but this was suppose to be a quick conversion that had managed to go well beyond what was intended.

The bubbles created by the spinning tails were inspired by the glassy orb shading from the first Shining Force game.