Fallible
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Fallible
@fallible.net
Art and writing and other things. Do not worship technical artefacts. Currently working on @deadcardgames.bsky.social‬. Edinburgh-based. She/her.

https://fallible.net
https://fallible.itch.io
https://blog.fallible.net
Reposted by Fallible
This weekend I did the #EdJam26 & worked on a game where you have to MEOW INTO YOUR MIC TO MAKE A CAT JUMP :3 Play it on itchio! (cyps.itch.io/pihk-meow-to...)
PIHK: Meow To Jump by cyps, Boxy
meow meow meow
cyps.itch.io
February 2, 2026 at 7:48 PM
Reposted by Fallible
Just redesigned my website.
clasticartistic.com

Has a selection of my artwork, patterns, links to texture packs and my professional portfolio on it. All in one convenient place.

#selfpromo #portfolio #art #design #graphicdesign #illustration #surfacepattern #artassets #fediart
Clastic Artistic
Online art portfolio of Clastic Artistic
clasticartistic.com
February 7, 2026 at 2:37 PM
It's not pretty (yet) but it is functional UI #screenshotsaturday #bevy
February 7, 2026 at 12:42 PM
Might actually have some screenshot saturday today 👀
February 7, 2026 at 12:03 PM
the rust programming language
February 6, 2026 at 8:14 PM
There is an audiobook of Žižek's "Quantum History: a new materialist philosophy" and this is how I've decided I'm going to fry myself this week after years out of formal study.
February 3, 2026 at 1:42 PM
#bevy #gamedev fieldnotes 2026-02-03

Been updating my project to Bevy 0.18 today. Fairly straightforward! Only had to vendor a couple of dependencies this time. Mostly doing this so I can depend on a more recent version of one of my own crates.
February 3, 2026 at 1:11 PM
Reposted by Fallible
Me, @vaida.me and Eruzedo made this typing game for this years Global Game Jam/EdJam. You play as a rally co-driver.

clastic-artistic.itch.io/night-stage
Night Stage by Clastic Artistic, Vaida, eruzedo
Can you guide your driver through the track?
clastic-artistic.itch.io
February 1, 2026 at 7:01 PM
Sick work from a pal, do please check it out :)
Get this occult action thriller ttRPG for 1-7 people. Perfect if you enjoy playing powerful undead revenants embroiled in breakneck action, interpersonal drama, and occult investigation. Soundtrack by @mollynoise.bsky.social and human-made art by @stregawolf.art. Jump in now for early bird deals!
Coming soon: The Thunder Perfect Mind
An Occult Action Thriller Tabletop RPG
www.kickstarter.com
February 2, 2026 at 7:42 PM
I worked on a game for the global game jam / edjam this weekend. I got to be an artist rather than a programmer for once, and I'm happy I did. You can play it here: hyalessa-maculaticollis.itch.io/does-it-have...
Does It Have a Bill? by hyalessa-maculaticollis, Fallible Things
What is behind the mask? Does it have a bill? Only RNGesus knows.
hyalessa-maculaticollis.itch.io
February 1, 2026 at 6:32 PM
Reposted by Fallible
NO GAMEDEVED TODAY! We're moving the next one to TUESDAY, February 3rd to allow for a post-EdJam2026 special! Please come NEXT WEEK to see what people have cooked up over the weekend jam! #scotgamedev
January 27, 2026 at 4:04 PM
journalists whose job it is to roll up to places and talk about how bougie they've gotten [so move/invest now for maximum dividends] should be. I'm checking the british law right now. going back to school to get a real job.
January 27, 2026 at 2:54 PM
Absolute garbage day wrt painting and drawing.
January 26, 2026 at 6:13 PM
#gamedev #bevy fieldnotes 2026-01-24

More bevy ui wrangling today. I got more art studies done earlier in the week, so I'm starting to feel back in the groove there.
January 24, 2026 at 12:42 PM
keep seeing people posting about ages people are today. some people are 26. some are 47. I hear there are others but it's not really a scene I keep up with. I have the wikipedia page for "ages people are" open but I don't think I have the time to understand the context today, I'm very busy.
January 19, 2026 at 3:41 PM
#gamedev #bevy fieldnotes 2026-01-19

Been doing a lot of different things today and over the weekend. Today I've done some more art studies and UI design and listening to a lot of music.
January 19, 2026 at 3:13 PM
Okay, another #gamedev #bevy fieldnotes 2026-01-17

This week has been very busy! Not much time for working on Rare Episteme. Yesterday I did some graphic design studies, but those are all in my notebook. Today I'm back on making the local card archive workable.
January 17, 2026 at 12:02 PM
Reposted by Fallible
Gently: I think the sweet little leftist fiction that right-wing politics are the result of epistemic gaps---that you can just newsletter and educate and evangelize your way to leftism---is dead.

Consider: many people want to hurt others. Want to feel superior. Want to inflict pain on the lesser.
January 15, 2026 at 11:26 PM
My bevy wrapper for typst has been updated to Bevy 0.18 :) crates.io/crates/bevy_...

#bevy #typst #rust #gamedev
crates.io: Rust Package Registry
crates.io
January 14, 2026 at 3:46 PM
Reposted by Fallible
Our statement concerning the decision to not grant interim pay relief to the member's fired by Rockstar. We remain confident in the strength of our case against Rockstar Games and we reiterate our firm belief that Rockstar broke the law when it summarily dismissed 31 union members.
January 13, 2026 at 1:30 PM
#bevy #gamedev fieldnotes 2026-01-10

Technical work is so much easier to work on than world detail for me right now, I wish it wasn't. Engineering is a means to an end.
January 10, 2026 at 12:58 PM
Reposted by Fallible
my new year resolution was to stop getting thwacked so much andf it’s already ruined they’re swatting me out of a window tomorroww ohjjhhh nNooo
January 10, 2026 at 4:30 AM
Reposted by Fallible
New post! "Realtime Raytracing in Bevy 0.18 (Solari)"

jms55.github.io/posts/2025-1...
December 27, 2025 at 8:51 PM
Okay, back to my gamedev project for real.
January 9, 2026 at 11:31 AM
First time touching oil paints in ~6 months. Suffering massively from "doing art after a break" syndrome.
January 8, 2026 at 3:25 PM