Projetos pessoais: SHVB, RGB Inside, Festival Retro Games Brasil.
Dou pilão sem pular.
The Making of Disco Elysium - Part One: Foundations
www.youtube.com/watch?v=eH6m...
After over 18 months of research, interviews & editing our Disco Elysium series is here.
In this first episode we focus on the cultural and personal foundations of the world of Elysium.
The Making of Disco Elysium - Part One: Foundations
www.youtube.com/watch?v=eH6m...
After over 18 months of research, interviews & editing our Disco Elysium series is here.
In this first episode we focus on the cultural and personal foundations of the world of Elysium.
🕹️ Portopia Renzoku Satsujin Jiken, Enix/Chunsoft, Famicom, 1985
Released 40 years ago today on Nov 29, 1985, it proved narrative-driven games were possible on consoles, giving rise to console RPGs later. It was also the basis for the visual novel genre.
🕹️ Portopia Renzoku Satsujin Jiken, Enix/Chunsoft, Famicom, 1985
Released 40 years ago today on Nov 29, 1985, it proved narrative-driven games were possible on consoles, giving rise to console RPGs later. It was also the basis for the visual novel genre.
youtu.be/nRp8UxZ--Vc
youtu.be/nRp8UxZ--Vc
🕹️ Portopia Renzoku Satsujin Jiken, Enix/Chunsoft, Famicom, 1985
Released 40 years ago today on Nov 29, 1985, it proved narrative-driven games were possible on consoles, giving rise to console RPGs later. It was also the basis for the visual novel genre.
🕹️ Portopia Renzoku Satsujin Jiken, Enix/Chunsoft, Famicom, 1985
Released 40 years ago today on Nov 29, 1985, it proved narrative-driven games were possible on consoles, giving rise to console RPGs later. It was also the basis for the visual novel genre.
First year of the century 😅
First year of the century 😅
First year of the century 😅
First year of the century 😅
E essa edição da Nintendo World, de dezembro de 2002, que trazia como destaque de capa Metroid Prime (GC) e Metroid Fusion (GBA)?! Dois jogaços!!!
Matéria do querido @fabiosantana79.bsky.social
youtu.be/tiq0OL8rzso?...
youtu.be/tiq0OL8rzso?...