Eoin Loughrey
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eoinloughrey.bsky.social
Eoin Loughrey
@eoinloughrey.bsky.social
Director/Lead Animator @SuperSpline
18 years animating in games
Survivor Super-fan!
Reposted by Eoin Loughrey
Super Spline are in town @developconference.com
Had a great day at the Expo - now walking our way to the afterparties!!
July 9, 2025 at 5:14 PM
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We're sending @eoinloughrey.bsky.social & more to @developconference.com next week!

Reach out and book a meeting to talk about your games animations needs!

Thu 12.30: Unofficial Animation Meetup @ The Walrus superspline.com/develop

Thu 15:00-15:45: Room 1 - Animating Complex Emotions Talk!
June 30, 2025 at 1:29 PM
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Eoin - @eoinloughrey.bsky.social & Sole @soletegoro.bsky.social will be at @developconference.com as speakers for: Animating Complex Emotions: Bringing Authenticity to Character Performance - don't miss it!

tinyurl.com/sssd25

And reach out to Eoin for a chat about animation for your next project!
🎤 Delighted to say that I’ll be speaking at Develop:Brighton this year! | Eoin Loughrey 🔜 Develop Brighton
🎤 Delighted to say that I’ll be speaking at Develop:Brighton this year! Come find me and my fellow Super Spliner Sole González Romero in Room 1 on the Thursday at 3pm where we'll be speaking abo...
www.linkedin.com
June 24, 2025 at 9:56 PM
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We are hosting another animation meet up this year at @developconference.com . It was great to see so many attend last year so we've got a bigger room this time to accommodate!

Get your tickets here superspline.com/develop
June 23, 2025 at 11:46 AM
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Scratching the Cartoony itch with this month's challenge. @animturnbull.bsky.social it was a fun one!

Harry rig by Animation Box, Animated in Maya.
May 1, 2025 at 2:36 AM
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Said I’d do it so here it is:
My entry for April’s pose cycle challenge.
Can’t wait to see what everyone came up with 👀
May 1, 2025 at 5:17 PM
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Our talk is available to watch on the GDC Vault!
If you’ve got access, give it a watch and let us know what you think.
Congrats to @soletegoro.bsky.social and @eoinloughrey.bsky.social on delivering an awesome presentation - a great start to an unforgettable week in SF!
gdcvault.com/play/1034976...
April 16, 2025 at 2:15 PM
Reposted by Eoin Loughrey
We got a great crowdsourced list from day 2 of the #GDC2025 anim roundtables of resources for anyone to learn more about animation / tech anim in games! Share far and wide please 🙏
March 21, 2025 at 1:56 AM
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GDC week flew by! It was amazing meeting so many talented and beautiful people. I can’t wait to bring home and put to work all the inspiration from these days but first I have some exploring left to do around the Bay Area 😎
March 22, 2025 at 8:09 PM
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March 22, 2025 at 12:15 AM
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We developed quite the system to find each other during #GDC2025
March 21, 2025 at 11:52 PM
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Day 3 let’s goooo!
#GDC2025 @supersplinestudios.com
March 19, 2025 at 7:35 PM
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That was a first for us.

Our first GDC Animation Summit talk!

A massive congratulations to @eoinloughrey.bsky.social and @soletegoro.bsky.social for working tirelessly over the last few months to craft the final product.

If you witnessed the magic, please let us know your thoughts below!

#GDC
March 18, 2025 at 4:54 PM
Yeah that was fun :D
The deed is done 😎 #GDC2025
March 18, 2025 at 2:55 AM
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1 more sleep...
March 17, 2025 at 4:56 AM
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We have arrived SF!
March 15, 2025 at 8:44 PM
I decided to do Figuary again this year with Croquis Café - a short life drawing session every day of the month of Feb.
Here's one page from each session below:

#lifedrawing
March 13, 2025 at 9:29 PM
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Look out for the Super Spline crew at GDC next week!
Find us and talk to us about all your animation needs!
@eoinloughrey.bsky.social can be found on Meet to Match here:
app.meettomatch.com/sf2025/profi...
Sole González and Ana Fabiani can also be found on the GDC official app

Safe travels all🚆 ✈️ 🚕
March 13, 2025 at 6:02 PM
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When animator @mjednachowski.bsky.social and tech animator Dan O'Reilly were tasked with creating a ferocious creature piece, they could not have been more up for the challenge!
When given nothing but a bunch of cubes to work with, they said - "Bring it on!"
The results speak for themselves...
March 11, 2025 at 5:37 PM
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With the industry in a slump and money even harder to come by we wondered if we could help, in our small but unique way, by offering our services to those in need for FREE!

A thread...
March 6, 2025 at 2:42 PM
Reposted by Eoin Loughrey
A combo I've been working on during my training time at @supersplinestudios.com after being inspired by and studying @arthurmunoz.bsky.social's work on No Rest For The Wicked.
Rig and VFX tools by @kielfiggins.bsky.social .
February 27, 2025 at 12:35 PM
Reposted by Eoin Loughrey
Not only will we be attending GDC this year - but we'll also be speaking at the Animation Summit!
Sole Gonzalez Romero and @eoinloughrey.bsky.social will be giving their insights on how to tackle animating complex emotions whilst avoiding clichés - full details:

schedule.gdconf.com/session/anim...
Animation Summit: Animating Complex Emotions: Bringing Authenticity to Character Performance
17th March, 2025 05:30pm - 06:00pm - How would you animate a character in love, in a non-cliché way? This talk equips animators w...
schedule.gdconf.com
February 27, 2025 at 5:14 PM
Reposted by Eoin Loughrey
We're excited to be heading off to GDC again this year!

Eoin Loughrey, Sole Gonzalez Romero and Ana Fabiani will be there to talk to folks about their games and animation needs!
Book Eoin on Meet to Match here:
app.meettomatch.com/sf2025/publi...
Looking forward to seeing you all out there!
February 26, 2025 at 12:38 PM
So much of Raquels energy went into this one - and it shows! Awesome work 👏
This weeks Artist in the spotlight is Raquel Hernández

Stepping away from the usual gameplay animations and Unreal learning she found this super appealing bunny rig from Carlos Ortega Elizalde.

Amazing work as always Raquel!

Link to rig in thread
February 12, 2025 at 6:20 PM