🐙 Currently work on #Wavekin 🐳
If you’re browsing Steam during the Winter Sale, it’s already available to wishlist. 🤍 ❄️
s.team/a/3930190
#IndieGame #Wavekin #Steam
If you’re browsing Steam during the Winter Sale, it’s already available to wishlist. 🤍 ❄️
s.team/a/3930190
#IndieGame #Wavekin #Steam
With text. Without text.
Still deciding.
#WIPWednesday #IndieGameDev #GameDev #Wavekin #GameDesign #IndieDev
With text. Without text.
Still deciding.
#WIPWednesday #IndieGameDev #GameDev #Wavekin #GameDesign #IndieDev
That’s why deep or shadowy areas appear bluish: blue light travels best underwater.
Source → Photic Zone
en.wikipedia.org/wiki/Photic_...
That’s why deep or shadowy areas appear bluish: blue light travels best underwater.
Source → Photic Zone
en.wikipedia.org/wiki/Photic_...
got a favorite so far?
#Indigamedev #gameart #charadesign #WipWednesday
got a favorite so far?
#Indigamedev #gameart #charadesign #WipWednesday
a rapid snap of their claw generates a collapsing cavitation bubble releasing a sharp “pop”
powerful enough to stun prey.
Source:
www.nature.com/articles/s41...
youtu.be/KkY_mSwboMQ?...
a rapid snap of their claw generates a collapsing cavitation bubble releasing a sharp “pop”
powerful enough to stun prey.
Source:
www.nature.com/articles/s41...
youtu.be/KkY_mSwboMQ?...
We redesigned our main creature and reworked its animations to get a smoother, more natural underwater movement.
#ShowMeSunday #GameDev #IndieDev #CreatureDesign #Animation #Wavekin
We redesigned our main creature and reworked its animations to get a smoother, more natural underwater movement.
#ShowMeSunday #GameDev #IndieDev #CreatureDesign #Animation #Wavekin
sometimes the whole team ends up singing out loud while testing the sound-based puzzles.
It helps. (Well… we think it helps.) 🐋
#IndieDev #GameDev #AudioDev #StudioLife #Wavekin
sometimes the whole team ends up singing out loud while testing the sound-based puzzles.
It helps. (Well… we think it helps.) 🐋
#IndieDev #GameDev #AudioDev #StudioLife #Wavekin
We rebuilt this menu to make it clearer, more readable, and closer to Wavekin’s visual identity.
Interface work, when it’s good, nobody notices…
when it’s wrong, everybody does. 😅
#WIPWednesday #IndieDev #GameDev #GameUI #InterfaceDesign
We rebuilt this menu to make it clearer, more readable, and closer to Wavekin’s visual identity.
Interface work, when it’s good, nobody notices…
when it’s wrong, everybody does. 😅
#WIPWednesday #IndieDev #GameDev #GameUI #InterfaceDesign
par.nsf.gov/biblio/10568...
#OceanFacts #Science
par.nsf.gov/biblio/10568...
#OceanFacts #Science
#showmesunday #GameDev #IndieDev #GameArt #ArtWIP
#showmesunday #GameDev #IndieDev #GameArt #ArtWIP
Underwater environments are beautiful… but they’re also tricky to make readable.
Too much detail: visual noise.
Not enough: everything feels empty.
We’re still tuning the balance between mystery, exploration, and clear navigation here’s a slice of the process
Underwater environments are beautiful… but they’re also tricky to make readable.
Too much detail: visual noise.
Not enough: everything feels empty.
We’re still tuning the balance between mystery, exploration, and clear navigation here’s a slice of the process
Designing this ecosystem took a mix of biology inspiration, weird sketches, and way too many iterations.
Here’s the cast so far, any favorite? 👇
Designing this ecosystem took a mix of biology inspiration, weird sketches, and way too many iterations.
Here’s the cast so far, any favorite? 👇
Key art research for Wavekin.
We tested compositions, typography, color hierarchy, and how readable the creature is at first glance.
The final version we picked is now live on Steam
which one would you have chosen? 👇
#IndieDev #GameArt #Wavekin
Key art research for Wavekin.
We tested compositions, typography, color hierarchy, and how readable the creature is at first glance.
The final version we picked is now live on Steam
which one would you have chosen? 👇
#IndieDev #GameArt #Wavekin
A 2025 Nature Communications study shows their vision adapts to the faint glow of nearby organisms in near-total darkness.
Source → www.nature.com/articles/s42...
#OceanFacts #IndieGame #Wavekin
A 2025 Nature Communications study shows their vision adapts to the faint glow of nearby organisms in near-total darkness.
Source → www.nature.com/articles/s42...
#OceanFacts #IndieGame #Wavekin
singing opens certain paths in the world.
Small detail, big mood.
#IndieGame #GameDesign
singing opens certain paths in the world.
Small detail, big mood.
#IndieGame #GameDesign
Early animation vs current animation.
It’s always fun to look back and see how weird the first versions were. 😅
#IndieDev #GameDev
Early animation vs current animation.
It’s always fun to look back and see how weird the first versions were. 😅
#IndieDev #GameDev
Wavekin is coming soon
and the demo is already live on Steam.
Here are a few moments from the deep. 💙
s.team/a/3930190
#IndieDev #Wavekin
Wavekin is coming soon
and the demo is already live on Steam.
Here are a few moments from the deep. 💙
s.team/a/3930190
#IndieDev #Wavekin
- Fixed a minor collision issue
- Accidentally created a new dimension 🌀
We call that “progress.”
Show us your favorite chaos moments 👇
#IndieDev #GameDevLife #IndieGameCommunity #gamebug
- Fixed a minor collision issue
- Accidentally created a new dimension 🌀
We call that “progress.”
Show us your favorite chaos moments 👇
#IndieDev #GameDevLife #IndieGameCommunity #gamebug
half the day spent fixing one bug,
the other half arguing whether whales can dance.
(We’ll keep you posted.) 🐋
#IndieDev #GameStudioLife #IndieGameDev #indiedevhour
half the day spent fixing one bug,
the other half arguing whether whales can dance.
(We’ll keep you posted.) 🐋
#IndieDev #GameStudioLife #IndieGameDev #indiedevhour
Rising ocean noise pollution is forcing whales to move away, lose each other’s voices, and sometimes… fall silent.
Source → science.unimelb.edu.au/about/news/-...
youtu.be/bICz0hbkrt0
#ScienceAndGames #OceanFacts #Wavekin #IndieGame
Rising ocean noise pollution is forcing whales to move away, lose each other’s voices, and sometimes… fall silent.
Source → science.unimelb.edu.au/about/news/-...
youtu.be/bICz0hbkrt0
#ScienceAndGames #OceanFacts #Wavekin #IndieGame
Peaceful... but powerful. 💙
Whislist Wavekin for support —> s.team/a/3930190
#IndieGame #IndieDev #Metroidvania
Peaceful... but powerful. 💙
Whislist Wavekin for support —> s.team/a/3930190
#IndieGame #IndieDev #Metroidvania