Dralis
@dralitsu.bsky.social
380 followers 78 following 560 posts
ESP/ENG || she/any || 🖌️ Artist with a love for all things cute! || Commissions on https://ko-fi.com/dralitsu ! 🥰 || My other socials: https://linktr.ee/dralitsu
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dralitsu.bsky.social
i love little fluff ball zorua...

#pokemon #zorua #hisuianzorua
dralitsu.bsky.social
A mí me ha costado 46 euros la versión de switch 2, y si me diera por comprar el dlc subiría el total a 70 euros. Todo es saber dónde comprar y no conformarse con el pvp que nos intentan imponer las empresas.
Reposted by Dralis
momokuroh.bsky.social
day 13 | marble

mega stones count as marbles..... right ......?? anyway more mega dragonite my beloved !!!
#peachtober25marble
dralitsu.bsky.social
la gente hace asociaciones muy raras
Reposted by Dralis
dralitsu.bsky.social
muchas graciaaas <3 el juego está siendo cine, fijo que sí
dralitsu.bsky.social
Justo acabo de sacarme los dos finales relativos al acto 2 (twisted child y el weaver queen o como se llame), estos días estaré haciendo el 100% de pulgas y hunter's log y cuando tenga eso listo pasaré a la quest requisito del acto 3 para seguir jugando
dralitsu.bsky.social
TOTALMENTE DE ACUERDO son lo peor del juego
dralitsu.bsky.social
nvm I got the double jump everything's easy again (inb4 act 3 difficulty spike)
dralitsu.bsky.social
I love silksong but at the same time I hate silksong. I think hollow knight, even if smaller, was a way better rounder game in terms of difficulty. It had its difficulty spikes, but overall it's accessible for everyone in the end. Silksong is not. Silksong punishes you for every wrong move.
dralitsu.bsky.social
They're sooo pretty!!
Reposted by Dralis
bwugie.bsky.social
Winter themed fox! lf 120 usd flat (or best offer) through paypal or ko-fi. reply or dm me to claim! (a name can be added after purchase)
#furryadopt #furryart
Reposted by Dralis
dralitsu.bsky.social
Self indulging Melina icon :3

#furry #flatwing #wof #furryart
A flat icon of a yellowish called Melina dragon smiling with her mouth open.
dralitsu.bsky.social
Self indulging Melina icon :3

#furry #flatwing #wof #furryart
A flat icon of a yellowish called Melina dragon smiling with her mouth open.
dralitsu.bsky.social
The little story with the two pictures is so cute!!
dralitsu.bsky.social
Se quedan bastante así. Hay un superboss secreto al final del juego que es opcional y se supone que es la causa de que los 8 personajes salgan de viaje a la vez, pero no me lo llegué a hacer porque tenía una pila de requisitos y no me apetecía ponerme a farmear después de 50 horas de juego
dralitsu.bsky.social
El 1 o el 2? El 1 me temo que no remonta mucho, el 2 dicen que arregla todo lo que le fallaba al 1, pero todavía no he podido jugarlo
dralitsu.bsky.social
US EUROPEANS HAVE NO RIGHTS ACCORDING TO TPCI GOTTA LOCE HAVING TWO COUNTRIES WITH THEIR OWN ONLINE POKÉMON CENTER THAT REFUSE TO SHIP TO ANY OTHER COUNTRY IN THIS CONTINENT
dralitsu.bsky.social
I'm not commenting on most attacks taking 2 masks per hit because they actually balanced that with Hornet healing 3 masks in response. It's perceived difficulty because her healing power is scaled to match the damage.
dralitsu.bsky.social
while being unfair because of the extra circumstances they have. It's just really frustrating.

And. Mob rushes are just the worst. I have yet to find one that is fun. At least Hollow Knight's Coliseum was located in just one instance and you did it voluntarily.
dralitsu.bsky.social
And mind you, there are really fun hard bosses! Lost Judge was an amazing fight, and I bet I'll keep encountering more hard but fair bosses. But then you look at savage beastfly or chef Lugoli and my enjoyment just dies. They're simple bosses with easy attack patterns that end up being repetitive...
dralitsu.bsky.social
I am tired of having lots of fun exploring a new zone and then reaching a boss/mob rush and spending 2 hours learning how to beat it. I'm starting to feel very frustrated at this level design because it's a repetitive cycle that is usually not fun.
dralitsu.bsky.social
The classification of charms and their division into their respective colour types has restricted build variety. It makes the game harder as well. And don't get me started on having to farm shards to be able to use tools.
dralitsu.bsky.social
I love silksong but at the same time I hate silksong. I think hollow knight, even if smaller, was a way better rounder game in terms of difficulty. It had its difficulty spikes, but overall it's accessible for everyone in the end. Silksong is not. Silksong punishes you for every wrong move.