Christopher Hirtz
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dragonchunkstudios.com
Christopher Hirtz
@dragonchunkstudios.com
Leading Dragon Chunk Studios. Passionate about storytelling, strange creatures, and creating games that bite back.

Also known as: Writer, Director, Editor, Special Effects 3D Artist and a Dad.

www.dragonchunkstudios.com
Day 3 of building DARKSHORE.

Talking about vertical slices today — what they actually need, what gets cut, and why focus matters more than ideas.


🎥 New episode at 8PM EST on YouTube.
January 28, 2026 at 4:36 PM
@ajuryart.bsky.social love this style of art! Great job
January 25, 2026 at 8:57 PM
@horrorvisuals.com looks like we can learn a lot in here!
January 25, 2026 at 8:55 PM
@castpixel.bsky.social Are you interested in monster games? We are trying to put a small team together. New game studio- if you are open let us know dragonchunkstudios.com
January 25, 2026 at 8:53 PM
Huge thanks for the amazing responses to the artist post—we see you! 🐉 We’re in production and need both 2D and 3D work. Our assets are in various degrees of being polished. This game came to me in a long dream. Action-adventure set on a monster island in the Bermuda Triangle. #artist #job #3D #2D
January 24, 2026 at 2:51 PM
Currently looking for some artists and animators. If you're open to new ideas and love monster games - check us out.

#dragonchunkstudios #jobs #artist #3d #2d #animator #blender #UE
January 23, 2026 at 5:17 PM
Reposted by Christopher Hirtz
Something is leaking from the island.
We’re only catching fragments.

New transmissions surface nightly.

#gamedev #indy #Darkshore #ActionSurvival #AudioLeaks
January 22, 2026 at 6:20 PM
What a weekend! I was just planning on living in my pajamas all day. And ended up working the entire time!
January 19, 2026 at 5:14 PM
Well- here we are, again. Another week of mayhem!
a man stands in front of a crowd with the words " are you not entertained " below him
ALT: a man stands in front of a crowd with the words " are you not entertained " below him
media.tenor.com
January 13, 2026 at 12:40 PM
Spent 3 hours completing a reusable mechanic I have been developing. Just the starting point- branches off from there quite a bit.

#gamedev #UE
January 10, 2026 at 9:53 PM
Weekend hours and I have no idea what to do.
January 10, 2026 at 2:04 PM
Yes a history lap?!?!

Autocorrect is not really trying today.
January 9, 2026 at 2:59 PM
It’s only 10AM and I already fixed an issue. Not bad, not bad. I think that deserves a well needed break and history lap around the workspace.

#Friday #VictoryDance #Coding #gamedev #snacks
January 9, 2026 at 2:58 PM
I just got back from McDo with a nice coffee. I’m ready to go. I just have to make a choice dive into the node system and find the bug or start over and just get into the flow and just go so that’s where I’m at. I’m sitting in front of my computer. What are your thoughts? How do you handle problems?
January 8, 2026 at 3:00 PM
Reviewing gameplay today. Taking notes. Uploading- PDF’s! And the occasional coffee break.

#GameDev
January 7, 2026 at 7:34 PM
Today flew by- my whole vacation kind of went past me. But it is what it is. Staycation is my jam.
January 4, 2026 at 11:18 PM
I feel like I need a 3D printer.

And a starship.
January 3, 2026 at 8:22 PM
Running into the same problem today! Had some assets that have a complex set up and there are invisible collisions blocking the route. So I do what any professional game dev does. Set everything to no collision!

Problem solved. 😂

#gamedev #Darkshore #UE
January 3, 2026 at 8:18 PM
Sooo apparently chemical conjunctivitis is a thing. And I have it!

Warm compress and eye drops.

Still burns!

Happy it wasn’t poo in my eye.
January 2, 2026 at 12:45 PM
Another late night - but getting some work done. Ending the year feeling good about where I am compared to where I was. And I hope you too are making moves. Enjoy the small things, because they add up.
#NYE #2026 #gamedev #artdirection #darkshore
January 1, 2026 at 4:57 AM
Debugged input - 👍
Built interactions - 👍
Solved lighting - 🤪
Shipped a mechanic - 👍

3 out of 4 things were knocked off my list tonight. Working late and the caffeine has worn off. Going to bed and will continue tomorrow. I have a few things in mind we need to get started!
#gamedev #Darkshore #code
December 30, 2025 at 5:19 AM
Getting my next years Taro read. Looks like a good year!
December 28, 2025 at 4:01 AM
I am so very proud of the people I get to work with that makes Dragon Chunk Studios a dream come true. We started earlier this year and have really put in a lot of work from all over the world. Thank you all. And I am looking forward to what this next year- and beyond brings us! #dragonchunkstudios
December 21, 2025 at 4:06 PM