Donny Y. Chen
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donydchen.bsky.social
Donny Y. Chen
@donydchen.bsky.social
Researcher at #ByteDance Seed (Singapore). Previously PhD student at #MonashUni. Working on 3D Vision. ALL VIEWS ARE SOLELY HIS OWN.

📍 Singapore | 🔗 https://donydchen.github.io
Pinned
Thanks @ducha-aiki.bsky.social for sharing our work, we truly appreciate it! More related links are listed below, and we welcome the community's feedback.

Project Page: depth-anything-3.github.io
Code: github.com/ByteDance-Se...
Hugging Face Demo: huggingface.co/spaces/depth...
Thanks @ducha-aiki.bsky.social for sharing our work, we truly appreciate it! More related links are listed below, and we welcome the community's feedback.

Project Page: depth-anything-3.github.io
Code: github.com/ByteDance-Se...
Hugging Face Demo: huggingface.co/spaces/depth...
November 18, 2025 at 4:06 AM
Reposted by Donny Y. Chen
Trace Anything: Representing Any Video in 4D via Trajectory Fields

Xinhang Liu, Yuxi Xiao, @donydchen.bsky.social, Jiashi Feng, Yu-Wing Tai, Chi-Keung Tang, Bingyi Kang

arxiv.org/abs/2510.13802
October 16, 2025 at 3:12 PM
Reposted by Donny Y. Chen
𝗩𝗼𝗹𝗦𝗽𝗹𝗮𝘁: 𝗥𝗲𝘁𝗵𝗶𝗻𝗸𝗶𝗻𝗴 𝗙𝗲𝗲𝗱-𝗙𝗼𝗿𝘄𝗮𝗿𝗱 𝟯𝗗 𝗚𝗮𝘂𝘀𝘀𝗶𝗮𝗻 𝗦𝗽𝗹𝗮𝘁𝘁𝗶𝗻𝗴 𝘄𝗶𝘁𝗵 𝗩𝗼𝘅𝗲𝗹-𝗔𝗹𝗶𝗴𝗻𝗲𝗱 𝗣𝗿𝗲𝗱𝗶𝗰𝘁𝗶𝗼𝗻
Weijie Wang, Yeqing Chen, Zeyu Zhang ... Bohan Zhuang
arxiv.org/abs/2509.19297
Trending on www.scholar-inbox.com
September 25, 2025 at 6:00 AM
Reposted by Donny Y. Chen
𝗥𝗲𝘃𝗶𝘀𝗶𝘁𝗶𝗻𝗴 𝗗𝗲𝗽𝘁𝗵 𝗥𝗲𝗽𝗿𝗲𝘀𝗲𝗻𝘁𝗮𝘁𝗶𝗼𝗻𝘀 𝗳𝗼𝗿 𝗙𝗲𝗲𝗱-𝗙𝗼𝗿𝘄𝗮𝗿𝗱 𝟯𝗗 𝗚𝗮𝘂𝘀𝘀𝗶𝗮𝗻 𝗦𝗽𝗹𝗮𝘁𝘁𝗶𝗻𝗴
Duochao Shi, Weijie Wang, Donny Y. Chen ... Chunhua Shen
arxiv.org/abs/2506.05327
Trending on www.scholar-inbox.com
June 9, 2025 at 6:00 AM
Thanks Zhenjun for sharing. Our PM-Loss tackles low geometry quality in feed-forward 3DGS caused by "discontinuity" in predicted depth, and features a plug-and-play training loss that leverages geometry priors from pointmap-based models like VGGT. More at aim-uofa.github.io/PMLoss
June 9, 2025 at 6:26 AM
Reposted by Donny Y. Chen
Excited to present our #CVPR2025 paper DepthSplat next week!
DepthSplat is a feed-forward model that achieves high-quality Gaussian reconstruction and view synthesis in just 0.6 seconds.
Looking forward to great conversations at the conference!
🏠 Introducing DepthSplat: a framework that connects Gaussian splatting with single- and multi-view depth estimation. This enables robust depth modeling and high-quality view synthesis with state-of-the-art results on ScanNet, RealEstate10K, and DL3DV.
🔗 haofeixu.github.io/depthsplat/
June 5, 2025 at 12:09 PM
Thanks Zhenjun for sharing. Our work presents ZPressor, an architecture-agnostic module that enables existing feed-forward #3DGS models to effectively handle dense input views (up to 100 on an 80G GPU), drawing inspiration from the Information Bottleneck principle. More at bsky.app/profile/weij....
June 2, 2025 at 6:26 AM
Very happy to share donydchen.github.io/mvsplat360/ at #3DV2025 Nectar Track.
Third and last Q&A session of the Nectar Track at #3DV2025.
Thanks to all the speakers!
@3dvconf.bsky.social
March 27, 2025 at 8:00 AM