DevDuck
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devduckgames.bsky.social
DevDuck
@devduckgames.bsky.social
Software engineer, hobbyist game developer, YouTuber!
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Excited to share a new devlog with y'all today! It's perhaps the biggest project I've undertaken on my channel, representing my #gamedev journey from an empty #godotengine project all the way to Steam. Really hope you enjoy!

www.youtube.com/watch?v=R9Hx...
My GameDev Journey from Zero to Steam in 3 Months!
YouTube video by DevDuck
www.youtube.com
Happy new year y'all! Had a great time chatting with Mike on his Freaking Cool Indies podcast to close out the year - feel free to give it a listen if you're looking for some productivity ideas to carry into January. Hoping to see you all for a new devlog soon!

www.youtube.com/watch?v=w10B...
Devlogs, Discipline, and No Zero Days with DevDuck
YouTube video by Freaking Cool Indies
www.youtube.com
January 1, 2026 at 10:22 PM
Hey folks! Hope everyone is gearing up for an enjoyable holiday season. Just dropped a new devlog, following part 2 of my refactor of Dauphin's combat system! This week I focused on new dodge, block and parry mechanics. Hope you dig it!

www.youtube.com/watch?v=KQSY...
Designing & Building Rewarding Combat for my 2D RPG | Part 2
YouTube video by DevDuck
www.youtube.com
November 25, 2025 at 3:47 PM
New devlog out today! I've kicked off the first part of Dauphin's combat refactor where I hope to evolve my old placeholder system into something fun and rewarding for the player. Let me know what you think!

www.youtube.com/watch?v=cKDn...
It’s Time - Rebuilding my RPG’s Combat System | Part 1
YouTube video by DevDuck
www.youtube.com
October 17, 2025 at 7:21 PM
Hey folks! Been a bit too busy lately for a full devlog, but I had a lot of fun this week putting together a little day-in-the-life video. Let me know if you dig this format!

www.youtube.com/watch?v=Vs9i...
A day in the life - balancing hobbies & work, welcoming fall 🍂
YouTube video by DevDuck
www.youtube.com
September 20, 2025 at 1:50 PM
New devlog out today! Worked super hard over the past few weeks to build out a big part of Dauphin's core "island tier" progression system. Hope you all dig the video, and I'd love to hear what you think about the system!

youtu.be/qVuftSfrWPw
The Most Important System I've Built So Far for my RPG
YouTube video by DevDuck
youtu.be
August 2, 2025 at 1:01 PM
Happy Saturday y'all! Been a while since I've posted... but excited to share a new devlog today as I get back into the groove! Hope you enjoy a week of progress working on an important part of Dauphin's foundational gameplay.

www.youtube.com/watch?v=0_HT...
A Week of Progress after a Long Break
YouTube video by DevDuck
www.youtube.com
June 21, 2025 at 1:26 PM
Tomorrow's the day y'all! I'm excited and proud to release Range as my very first Steam game. If you're on the lookout for a simple gamified productivity timer, give it a peek and see if it's up your alley!

store.steampowered.com/app/3584150/...
Range on Steam
Range is a game that helps you stay on-task and focused when you want to be. Set a timer for your focus session, the tasks you want to complete, and enjoy a relaxing, distraction-free drive through a ...
store.steampowered.com
April 6, 2025 at 6:10 PM
Happy Friday folks! With Range's release just around the corner (next week!) I couldn't help but dive back into Dauphin after being away from the project for about 4 months. Needless to say, it feels great to be back! I hope you all enjoy the devlog.

www.youtube.com/watch?v=ChQh...
Returning to my Passion Project
YouTube video by DevDuck
www.youtube.com
April 4, 2025 at 4:01 PM
Does Range need full controller support? Probably not. Do we have it? Absolutely!
March 23, 2025 at 3:10 PM
I'm very open to this! Will investigate.
March 16, 2025 at 1:46 AM
And don't forget to check out Range on Steam and wishlist if you're in the market for a fun little productivity tool!
store.steampowered.com/app/3584150/...
Range on Steam
Range is game that helps you stay on-task and focused when you want to be. Set a timer for your focus session, the tasks you want to complete, and enjoy a relaxing, distraction-free drive through a ha...
store.steampowered.com
March 15, 2025 at 12:51 PM
Excited to share a new devlog with y'all today! It's perhaps the biggest project I've undertaken on my channel, representing my #gamedev journey from an empty #godotengine project all the way to Steam. Really hope you enjoy!

www.youtube.com/watch?v=R9Hx...
My GameDev Journey from Zero to Steam in 3 Months!
YouTube video by DevDuck
www.youtube.com
March 15, 2025 at 12:51 PM
My favorite environment / vehicle combo I've found so far in Range. Excited to share this with y'all - builds submitted for review this morning! #godotengine #gamedev
March 9, 2025 at 5:59 PM
It would be pretty amazing to be self-employed building games. If I could ever replicate the stability I have with my job now it would be hard to say no!
March 9, 2025 at 10:11 AM
Right now I'm planning on $3 USD base price and launching it on sale. I'd be curious to hear feedback!
March 8, 2025 at 6:51 PM
I am super excited that Range, my little gamified productivity timer side-project, is finally coming to Steam! Hopefully making the finishing tweaks to store page today. Here's a little teaser in the meantime! #godotengine #gamedev
March 8, 2025 at 11:58 AM
All of Range's vehicles, accessories, and environments (for now) are complete! Time for some finishing touches before beta testing...
February 6, 2025 at 1:24 PM
Going to start with desktop but certainly plan to explore mobile after!
February 6, 2025 at 1:23 PM
This car looks so cool, I've had my eye on it! My buddy has an R1S that he loves. Range is designed for me to easily add more vehicles, so I'll jot this down!
February 6, 2025 at 1:23 PM
At the end of 2024 I set out to complete a "short" challenge to rebuild and launch Range, my gamified productivity timer, on Steam. I'm happy to say we're on the home stretch! I have more vehicle & environment customizations to build, but after that, on to my first store page... #gamedev #pixelart
January 26, 2025 at 4:15 PM
This is the “config” screen, before the timer starts. I plan to keep the timer screen much less distracting!
December 23, 2024 at 12:46 AM
That is coming! That will definitely need to take place on separate screen. I'm thinking of a button with a "gear" icon above the vehicle to make that transition.
December 22, 2024 at 6:05 PM
Making some progress on UI for Range! Is it looking too busy? I'd love for the player to be able to set up their tasks & timer AND change their background without having to jump through a bunch of screens... #gamedev #godotengine
December 22, 2024 at 5:39 PM
That’s the idea! I’m really hoping to have it on steam early Q1 2025. We will see how it goes! Making good progress.
December 22, 2024 at 11:38 AM
Happy Saturday y'all! New video this morning where I chat about how I set up my morning routine to give me a boost throughout the rest of my day. Hope it's helpful if you're looking to make a change in the new year! Happy holidays.

www.youtube.com/watch?v=Ciiw...
How I've Perfected my Mornings to Supercharge my Day
YouTube video by DevDuck
www.youtube.com
December 21, 2024 at 12:25 PM