Developper of #RabbitHoleGame & #Ghoulscrapers
Currently working on #NecrosisParty
Art account (18+ warning) - @shortcakecafe.newgrounds.com
I briefly talked about it last year, but Magnolière got cancelled. It was supposed to be a short 1 month project, but the main writer was really busy and didn't communicate that to me.
(1/4)
I briefly talked about it last year, but Magnolière got cancelled. It was supposed to be a short 1 month project, but the main writer was really busy and didn't communicate that to me.
(1/4)
I can FINALLY start spriting out the first area.
I can FINALLY start spriting out the first area.
Pretty please!
(5/5)
Pretty please!
(5/5)
Now that most of the basic mechanics have been implemented, i'm moving my focus back on netcode and menus.
I've added the ability to play through LAN or solo, which don't require an internet connection to play.
(1/5)
Now that most of the basic mechanics have been implemented, i'm moving my focus back on netcode and menus.
I've added the ability to play through LAN or solo, which don't require an internet connection to play.
(1/5)
Very good film!
Probably the best film adaptation of a videogame ever released!
Very good film!
Probably the best film adaptation of a videogame ever released!
this game is actually terrifying
i've never been this stressed playing a videogame before
this game is actually terrifying
i've never been this stressed playing a videogame before
the combat in this game is nuts
the combat in this game is nuts
Gotta finish up some commission work first but I should be done with all the menu work by the end of the month.
Gotta finish up some commission work first but I should be done with all the menu work by the end of the month.
Had a couple issues with it and its not perticularly deep, but i think that's completely fine and not every game needs to be revolutionary.
Super fun though!
Had a couple issues with it and its not perticularly deep, but i think that's completely fine and not every game needs to be revolutionary.
Super fun though!
#unbeatable
#unbeatable
Afterwards, we're starting work on the first area and finishing up some extra UI stuff.
Afterwards, we're starting work on the first area and finishing up some extra UI stuff.