r/DeepGames
@deepgames.bsky.social
A new subreddit community for discussing and discovering games that are deeply meaningful, emotional, unique, impactful or philosophical.
reddit.com/r/DeepGames/
reddit.com/r/DeepGames/
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r/DeepGames
@deepgames.bsky.social
· Oct 8
Hi everyone! I started the r/DeepGames subreddit to help bridge the gap between critics, researchers and everyday gamers. The idea is to make insightful conversations about games more mainstream, because they deserve the same depth of attention we give to film, literature, etc. Feel free to join!
It's almost been 11 years since This War of Mine released and I think there hasn't been any other survival game that has made me feel this guilty about surviving while questioning all my gamer instincts like looting, killing and upgrading.
October 29, 2025 at 2:53 AM
It's almost been 11 years since This War of Mine released and I think there hasn't been any other survival game that has made me feel this guilty about surviving while questioning all my gamer instincts like looting, killing and upgrading.
Do “number go up” games secretly have meaning? Let’s talk about the most meaningless genre, from @ibogost.com's Cow Clicker to Balatro.
www.reddit.com/r/DeepGames/...
www.reddit.com/r/DeepGames/...
From the DeepGames community on Reddit: Cow Clicker, Balatro and the unintentional meaning of the most meaningless games
Explore this post and more from the DeepGames community
www.reddit.com
October 20, 2025 at 12:16 PM
Do “number go up” games secretly have meaning? Let’s talk about the most meaningless genre, from @ibogost.com's Cow Clicker to Balatro.
www.reddit.com/r/DeepGames/...
www.reddit.com/r/DeepGames/...
We often equate "depth' with mechanical complexity (more agency/interaction), but I'd argue the success of RPGs like Expedition 33 suggests players crave a different kind of depth. Maybe we should distinguish "expressive depth" vs. "mechanical depth"? Re:
wccftech.com/players-want...
wccftech.com/players-want...
Players Want Deeper RPGs, Says The Outer Worlds 2 Director
The Outer Worlds 2 Game Director Brandon Adler said that players want deeper RPGs, and that's what they tried to make with this sequel.
wccftech.com
October 12, 2025 at 9:59 PM
We often equate "depth' with mechanical complexity (more agency/interaction), but I'd argue the success of RPGs like Expedition 33 suggests players crave a different kind of depth. Maybe we should distinguish "expressive depth" vs. "mechanical depth"? Re:
wccftech.com/players-want...
wccftech.com/players-want...
Hi everyone! I started the r/DeepGames subreddit to help bridge the gap between critics, researchers and everyday gamers. The idea is to make insightful conversations about games more mainstream, because they deserve the same depth of attention we give to film, literature, etc. Feel free to join!
October 8, 2025 at 7:49 PM
Hi everyone! I started the r/DeepGames subreddit to help bridge the gap between critics, researchers and everyday gamers. The idea is to make insightful conversations about games more mainstream, because they deserve the same depth of attention we give to film, literature, etc. Feel free to join!