Miguel D has joined as our UI Designer, and he's been hard at work crafting our menu experience, as well as our upcoming in-game HUD.
We hope you're as excited as we are to see this come to life.
#IndieDev #IndieFPS #FPS
Invite link in replies!
Invite link in replies!
If players enjoy this style of play, we'll be sure to offer support in whatever ways make sense.
It's your game, not ours. (I'll still kick your ass.)
Our goal is to create a game for you to call home.
#FPS #IndieFPS #IndieDev
store.steampowered.com/app/1359380/...
We hope you'll consider adding our game to your Wishlist. This helps us a lot! (Really!)
Thank you guys for all of your care and support. We couldn't do this without you!!
#FPS #IndieFPS #IndieDev
store.steampowered.com/app/1359380/...
We hope you'll consider adding our game to your Wishlist. This helps us a lot! (Really!)
Thank you guys for all of your care and support. We couldn't do this without you!!
#FPS #IndieFPS #IndieDev
The colors themselves will change a little bit, but you can safely expect us to deliver the classic Red vs Blue FPS experience.
Well, plus the other colors in multi-team... More on that later!
#FPS #IndieFPS #IndieDev
Show off your art style
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code has massively outpaced art for us so here's a bit of our mood board
@cottonhammer.com
Show off your art style
_______________________
code has massively outpaced art for us so here's a bit of our mood board
@cottonhammer.com
Also... we just want our matchmaking to be good.
Also... we just want our matchmaking to be good.
Forcing a 50% win rate doesn't help us reach that goal. Realistically, it's pretty stressful having to give 100% effort every single match.
Forcing a 50% win rate doesn't help us reach that goal. Realistically, it's pretty stressful having to give 100% effort every single match.
tl;dr We are currently focused on finding matches using match tagging and good connection. We are not currently focusing on SBMM as a means to find matches.
tl;dr We are currently focused on finding matches using match tagging and good connection. We are not currently focusing on SBMM as a means to find matches.
A Rowdy Competitive lobby will likely feel familiar to those of us that played FPS in the late 2000's/early 2010's.
You'll be able to update these preferences anytime!
A Rowdy Competitive lobby will likely feel familiar to those of us that played FPS in the late 2000's/early 2010's.
You'll be able to update these preferences anytime!
- TEMPERAMENT describes the overall politeness of your experience.
- ETHOS determines the level of competition in your lobby.
- TEMPERAMENT describes the overall politeness of your experience.
- ETHOS determines the level of competition in your lobby.
Match Tagging is how we'll find compelling matches for you, allowing you to find players of a similar mindset and temperament to your own.
We are prioritizing preference above all else.
More details in replies!
#IndieDev #IndieFPS #FPS