Cosmos
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cosmosxiii.bsky.social
Cosmos
@cosmosxiii.bsky.social
Creating Final Fantasy 7 mods to save the planet.
https://youtube.com/@cosmos_mods
Pinned
This is the 9 month old release trailer for Cosmos Gaia, a world map overhaul mod for FF7 that re-implements the terrain rendering to add analog movement and camera controls, real-time lighting and extended draw distance. Sorry flat-earthers, this one is not for you.
www.youtube.com/watch?v=Zk6o...
[FF7] Cosmos Gaia Release Trailer
YouTube video by Cosmos
www.youtube.com
This Shenmue making of documentary from the Japanese National TV (NHK) is pure gold.
www.youtube.com/watch?v=YbrS...

Happy 25th Anniversary!
#Shenmue #LetsGetShenmue4
Making of Shenmue (Japanese TV Special) - Subtitled
YouTube video by Shenmue 3
www.youtube.com
December 29, 2024 at 2:52 AM
My favorite most hated game ever.
#LetsGetShenmue4
25 years ago today, Shenmue was released in Japan. A long-term project with a colossal budget for its time, and a major influence on GTA III, it took years before its level of visual detail was fully surpassed (Final Fantasy X surpassed it in some respects, but its NPCs were far less detailed).
December 29, 2024 at 2:18 AM
Version 1.6 of Limit Break is now available. This release adds the option to choose between upscaled *AND* extended or upscaled only backgrounds. Upscaled only will make backgrounds that were not wide enough display in 4:3. Aspect ratio is now directly controlled through the Game Driver settings.
December 24, 2024 at 2:12 PM
Here are a few examples comparing SYW upscales with Cosmos Limit Break ones. SYW prioritizes sharpness but tends to over-smooths details, while Limit Break tries preserve as much texture detail as possible (open in new tab and zoom in to better see the difference).

#ff7 #finalfantasy #mods
December 16, 2024 at 10:19 AM
Happy to announce version 1.5 of Cosmos Limit Break. This is the biggest update yet. It replaces all previous SYW backgrounds with newly upscaled ones that better preserve texture detail and have been manually edited to fix badly upscaled parts.
www.youtube.com/watch?v=5Gyo...

#ff7 #mods
[FF7] Cosmos Limit Break v.1.5 Trailer
YouTube video by Cosmos
www.youtube.com
December 15, 2024 at 4:23 PM
Hamaguchi: "we respect the creativity of the modding community and welcome their creations—though we ask modders not to create or install anything offensive or inappropriate."

I hope my mods are not offensive or inappropriate Hamaguchi-san.

store.epicgames.com/en-US/news/f...
Final Fantasy VII Rebirth is officially coming to PC and the Epic Games Store
From mini-games to "Gaia theory," director Naoki Hamaguchi talks Final Fantasy VII Rebirth, the next chapter in Final Fantasy's on-and-off again relationship with PC gaming.
store.epicgames.com
December 15, 2024 at 1:26 AM
It seems the FF8 modding party has started without me so I'll self-invite myself with this half-broken true widescreen support contribution.
#ff8 #finalfantasy #mods
December 1, 2024 at 2:06 AM
Colorful Chickens!
#ff7 #finalfantasy #mods
November 30, 2024 at 12:22 AM
Lighting is one of the many things borked in the PC version of FF7. Compared to PSX, the PC version had light directions incorrectly inverted in every map. Sometime last year I made a fix for this that is enabled by default if you use FFNx / 7thHeaven.
#ff7 #finalfantasy #mods
November 29, 2024 at 2:50 PM
The last addition to FF7 analog controls is being able to scroll the camera using the right stick. In most cases it's just a cool gimmick but some times you can peek into parts of the backgrounds that would not be visible during normal gameplay.
#ff7 #finalfantasy #mods
November 23, 2024 at 1:29 AM
Another cool thing of the FF7 analog controls is the ability to rotate the battle camera with the right analog stick and zoom in/out with the analog triggers. It is implemented so that scripted camera still work and to remember the last camera position to go back to.
#ff7 #finalfantasy #mods
November 17, 2024 at 1:43 AM
All right, everyone, let's mosey.
November 13, 2024 at 11:58 PM
Did I trigger a sanity effect inside FF7?
#ff7 #mods
November 13, 2024 at 10:26 PM
Real-time lighting was my first contribution to the FF7 modding scene about 4 years ago. It's been nice seeing so many people playing the game with this one.
#ff7 #mods
November 12, 2024 at 11:23 PM
The idea for analog controls came from looking at this circular UI element in Makou Reactor that looks like a gamepad stick. This is actually what the game uses to know what direction the player moves. Overriding this variable + some math allowed to have 256 directions instead of 8.
#ff7 #mods
November 10, 2024 at 3:33 AM
Dr. Ian Malcolm: Yeah, yeah, but your scientists were so preoccupied with whether or not they could that they didn't stop to think if they should.
Cosmos: Hold my beer!
#ff7 #sephiroth
November 9, 2024 at 7:59 AM
This is the 9 month old release trailer for Cosmos Gaia, a world map overhaul mod for FF7 that re-implements the terrain rendering to add analog movement and camera controls, real-time lighting and extended draw distance. Sorry flat-earthers, this one is not for you.
www.youtube.com/watch?v=Zk6o...
[FF7] Cosmos Gaia Release Trailer
YouTube video by Cosmos
www.youtube.com
November 7, 2024 at 4:02 AM
This is the 9 month old release trailer for Cosmos Limit Break, a mod that extends FF7 backgrounds for widescreen displays. Current version is substantially better that what is shown here and there is also a big update in the pipeline, more about that soon!
www.youtube.com/watch?v=yilG...
[FF7] Cosmos Limit Break Release Trailer
YouTube video by Cosmos
www.youtube.com
November 7, 2024 at 3:59 AM
This is a 9 month old teaser trailer for Cosmos FMV II, an upcoming update to a mod that replaces character models in Final Fantasy 7 cutscenes. Actually, the opening scene is already available, more coming at a very, very slow pace, enjoy!
www.youtube.com/watch?v=mUiI...
[FF7] Cosmos FMV II Teaser Trailer
YouTube video by Cosmos
www.youtube.com
November 7, 2024 at 3:50 AM
Check out the Cosmos Newscast, a 9 month old showcase of FF7 mods made by your buddy Cosmos.
www.youtube.com/watch?v=OUy5...
[FF7] The Cosmos Newscast
YouTube video by Cosmos
www.youtube.com
November 7, 2024 at 3:45 AM
It's almost 3 years old now but here is the Cosmos FMV trailer to start filling this place. For anyone confused, this is a mod that lets you (if you choose so) change the character models in FF7 cutscenes.
www.youtube.com/watch?v=VZk7...
[FF7] Cosmos FMV Debut Trailer
YouTube video by Cosmos
www.youtube.com
November 7, 2024 at 3:41 AM