Corrin, Fire Dragon Extraordinaire
@corrindragon.bsky.social
340 followers 160 following 450 posts
Dragon on the internet 25 - He/They/She - ΘΔ Bachelor of Arts in Game Design Formerly @Corvyn_The_Derg on twitter ❤️ @waggoboyo.bsky.social 💙
Posts Media Videos Starter Packs
Pinned
THAT'S ME, I'M REAL!!

This is my new fursona and the most true representation of my self that I've ever had! It came out absolutely perfectly and now you all have to look at it.

Incredibly stunning and amazing ref sheet by the absolutely amazing: @tuxedodragon.bsky.social!!!!!!!
Dragon who expresses themselves with bouts of flame (me)
Reposted by Corrin, Fire Dragon Extraordinaire
Reposted by Corrin, Fire Dragon Extraordinaire
Doodled of my partner but scaly this times
(Forcing myself away for tonight at least)
For sure! I appreciate it! I’m forcing myself away from it though because I just spent all night fixing problems with the enemy navigation and movement LOL
My brain is completely fried and I should be taking it easy and relaxing for the night considering it’s 2 am… but all I can think about is the bug….

I need to obliterate it…
OKAY, so enemy attacks are implemented and I've also discovered that there's a weird unity math bug that I've gotta fix, but that's for tomorrow LOL as of right now, I got everything I wanted tonight DONE
I just know I fucked up some weird grid to world position math or something because below a certain z value, my raycasts just… don’t go to the right place LOL
OKAY, so enemy attacks are implemented and I've also discovered that there's a weird unity math bug that I've gotta fix, but that's for tomorrow LOL as of right now, I got everything I wanted tonight DONE
Reposted by Corrin, Fire Dragon Extraordinaire
babys first live2d model
(+ fighting with VTS tracking a bit haha)

#furry #furryart #live2d
Devlog 6: After a lot of trial and error, the enemy now properly pathfinds and moves one space per turn along the grid system towards their target, LOL.

Currently working on getting enemy attacks in, but I might do that tomorrow because it's already late
Reposted by Corrin, Fire Dragon Extraordinaire
Reposted by Corrin, Fire Dragon Extraordinaire
Oh to be a dragon covered in kobolds laying in a sun dappled field…
Reposted by Corrin, Fire Dragon Extraordinaire
this is my giant boyfriend who pumps my brain full of sound waves
Reposted by Corrin, Fire Dragon Extraordinaire
Dragon Arlie would be so cute tho… we could finally have a competitive game of tug-of-war!
Reposted by Corrin, Fire Dragon Extraordinaire
Reposted by Corrin, Fire Dragon Extraordinaire
Don't let the bastard get you down
I’m working on a PMD style game rn! I’ve got a lot I wanna do with it tbh
Reposted by Corrin, Fire Dragon Extraordinaire
UPDATE: I've gotten most of the issues worked out and the gear and ability system now works better than before!

Bug Fixes: The test ability I had would let you have a 20% chance to hit twice on a basic attack. Stacking 2 of it and hitting both procs would make you attack infinitely... fixed now LOL
Devlog 5: I've officially got a working turn order in place, and most of the gear system is implemented! I'm working on getting all of the kinks worked out of the gear and ability system so that I can start building it out!
Reposted by Corrin, Fire Dragon Extraordinaire
Reposted by Corrin, Fire Dragon Extraordinaire
Reposted by Corrin, Fire Dragon Extraordinaire