Blanche Maurice
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blanchemaurice.com
Blanche Maurice
@blanchemaurice.com
⚙ Systems Engineer @Microids Studio Paris
🎮 Working on Amerzone - The Explorer's Legacy
Care deeply about simple & efficient code
Porting everything everywhere
Co-fondatrice des Audacieu.x.ses 🤍

My site: www.blanchemaurice.com
Pinned
Hej everyone 🐰

I'm Blanche, a french Systems Engineer
I worked on Syberia - The World Before and Amerzone - The Explorer's Legacy
I love porting programs to different platforms

I'll be posting about what I learned and would love to discuss about architecture and low-level

#gamedev
Hej tout le monde 👋

Si vous êtes inscrit.e.s à la jam des audacieuxses, pas d'inquiétude nous allons bientôt faire une 1ère vague d'entrées cette semaine 🤍

Déjà 21 personnes inscrites, 14 nouvelles têtes, on est super hypées de voir tout ça bouillonner de créativité ensemble 🔥

#gamedev #jeuvideo
September 8, 2025 at 2:25 PM
Dimanche on parlera game jam en dehors du monde patriarcal 🤍 Rendez-vous sur twitch sur la chaîne des Mauvaises Herbes le Dimanche 25 à 18:30

#gamedev #jeuxvideo
Les jams sont un mode de création apprécié par les développeureuses de jeux. Comment les minorités de genre s'approprient-elles ces espaces ? Chloé Desmoineaux et @blanchemaurice.com des Audacieu.x.ses nous donneront des pistes lors de notre prochain event le 25 mai à partir de 16h sur Twitch !
May 22, 2025 at 6:38 PM
Hej everyone, Addon's finished, I had a lot of fun 🥳
Every time it's a wonderful opportunity to meet friends once again and this year it was also filled with new heads 🤍 I discussed with many interesting people, about a wide variety of topics.

🧵1
#gamedev
April 22, 2025 at 2:58 PM
Hej, an unusual post but one that I feel is important to communicate about a health problem that can happen to anyone and especially to my trans sisters 🥺

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#dying 💀
March 21, 2025 at 6:01 PM
A game that promises fun evenings between friends, I'm eager to spend some time playing it 😁
📢 Save the date! 📢

Our arcade coop eldricht game CTHULOOT will be released on April 10th 2025 on PC!

💎 Wishlist: store.steampowered.com/app/2283410/...
💌 Request a key: [email protected]

Watch the trailer below

#gamedev #indiedev #indiegame #release
March 18, 2025 at 12:36 PM
Les inscriptions pour la 3ème édition de la jam des Audacieu.x.ses sont ouvertes jusqu'à Dimanche soir, si vous voulez participer mais n'êtes pas encore inscrit.e.s c'est le moment de le faire! 😁

#gamedev #jeuxvideo
Les Audacieu.x.ses reviennent pour leur 3ème Game Jam !
Sur Discord, du 23 au 30 Mars 2025. Il s’agit d’une Game Jam francophone en mixité choisie*
Les inscriptions :
framaforms.org/inscription-...
Les infos :
itch.io/jam/la-game-...
Des questions :
[email protected]

#gamedev #jeuxvideo
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March 14, 2025 at 10:25 AM
Je peux enfin le dire publiquement, je donnerais une conférence lors de l'Addon cette année sur l'écriture de programme multi plateforme 🥳
N'hésitez pas à me poquer les 17 et 18 Avril pour discuter 🤍

#gamedev #programming
Blanche Maurice 🔹 Ingénieure Systèmes

💭 "Ingénieure systèmes passionnée par ce qui concerne la programmation bas niveau. J’ai travaillé sur Windows/Linux/Android/XBox Series/PS5, des moteurs différents, sur A Confortable Burden, Syberia: The World Before et Amerzone: The Explorer’s Legacy"
March 13, 2025 at 1:49 PM
Reposted by Blanche Maurice
Avis aux #gamedev français : venez à ADDON !
Le 17 et 18 avril à Rennes, on vous prépare une super sélection de conférences et c’est l’occasion de passer un bon moment tous ensemble.

👉Infos et billets : addon.events

(Aussi, c’est le meilleur moyen de soutenir Atlangames en ces temps difficiles ❤️)
ADDON, le rendez-vous annuel des professionnels du jeux vidéo
ADDON, le rendez-vous annuel des équipes de production de jeux vidéo
addon.events
March 12, 2025 at 8:04 AM
Je suis presque morte à cause de ma vésicule biliaire Lundi mais hey je suis en vie! 🥳

www.youtube.com/watch?v=OEge...
Hitchhiker's guide to Triangle (for dummies) par Lea Bruder à l'ADDON 2023

Un gros merci pour avoir packé tant de ressources avec un fil conducteur

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#gamedev #programming
[🎥 #ADDON2023] Lea Bruder - Hitchhiker's guide to Triangle (for dummies)
YouTube video by Atlangames
www.youtube.com
March 6, 2025 at 9:49 PM
Nearing end of 1st global pass on arena allocator gitlab.com/_Blanche/are...
Need a bit of work on win64 to replace malloc/free by VirtualAlloc to use the MMU trick shown by Ryan Fleury reserving chunk of virtual addresses at start & only committing physical pages as needed

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#gamedev #programming
March 2, 2025 at 7:30 PM
Samedi soir on discutera game jams en live sur le twitch de WIG FR!
Pourquoi, comment, les problèmes et quelles solutions peuvent apporter les jams inclusives que des formes générales ne peuvent pas fournir

#gamedev
February 27, 2025 at 8:21 AM
I've been playing the Why game for the past 2 days:
Why gingerBill in his article on arena allocator defines the default alignment for his basic push function to 128 bits?
So I learned a lot about CPU caches and memory access at the hardware level but still didn't find why

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#gamedev #programming
February 25, 2025 at 9:27 PM
gitlab.com/_Blanche/are...
My first baby steps at writing an arena memory allocator 🐣

Following the flow of the exercises given by Ryan Fleury at the end of his talk. I'm using malloc to get the memory block needed, later I'll call directly system functions for that

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#gamedev #programming
Blanche Maurice / arena_thingy · GitLab
GitLab.com
gitlab.com
February 24, 2025 at 11:33 AM
www.youtube.com/watch?v=kILN...
What I Talk About When I Talk About Cross Platform Development by Adi Shavit at code::dive 2018

He explains an architecture to abstract and isolate properly in 6 successive layers the business logic from specific platform's implementation

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#gamedev #programming
What I Talk About When I Talk About Cross Platform Development - Adi Shavit - code::dive 2018
YouTube video by code::dive conference
www.youtube.com
February 22, 2025 at 11:49 AM
vimeo.com/644068002
Context is Everything by Andreas Fredriksson at Handmade Seattle 2021

Interesting talk hammering on the principle of working on the problem rather than the abstraction

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#gamedev #programming
Andreas Fredriksson - Context is Everything
Andreas Fredriksson, Principal Engineer at Unity3D, provides a fun and exhaustive case study to prove that context is everything References: - 'Intel®…
vimeo.com
February 21, 2025 at 7:54 PM
www.youtube.com/watch?v=5r24...
Your Indie Game on Console by Thomas O'Connor at GDC 2018

A bit old, it concerns the 8th generation (PS4 / One / 3DS), but I can say it's still mostly relevant

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#gamedev #programming
Your Indie Game on Console: A Practical Guide to Porting
YouTube video by GDC 2025
www.youtube.com
February 20, 2025 at 8:58 PM
www.youtube.com/watch?v=lLv1...
Programming in Modern C w/ a Sneak Peak into C23 by Dawid Zalewski at ACCU 2023

"This is a talk for you who never learned C"
*Proceeds to bash the skull of the audience with moderately advanced C code* 💀💥

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#gamedev #programming
Programming in Modern C with a Sneak Peek into C23 - Dawid Zalewski - ACCU 2023
YouTube video by ACCU Conference
www.youtube.com
February 19, 2025 at 11:00 PM
youtube.com/watch?v=443UNeGrFoM
How I program C by Eskil Steenberg

/!\ Going on a rant here, that's gonna be a long thread /!\

He's presenting his opinionated way of writing C (even sticking with C89 in 2017). Most of it is nice / really intelligent

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#gamedev #programming
youtube.com
February 18, 2025 at 9:56 PM
vimeo.com/648348292
Principles of Performant Processing by Elizabeth Baumel at Handmade Seattle 2021

This is about how to profile a real time application and the mindset to have while doing it. It's a simple thing but yet so important.

#gamedev #programming
Elizabeth Baumel - Principles of Performant Processing
Elizabeth Baumel, Unity engineer working on the Data-Oriented Technology Stack (DOTS), returns to teach us the principles behind performant software
vimeo.com
February 17, 2025 at 7:06 PM
vimeo.com/453080016
Let's Talk About Queues by Fabian Giesen at Handmade Seattle 2020
What type of queues exist in the context of computers and a bit of theory explaining the Little's law

#gamedev #programming
Fabian Giesen - Let's Talk About Queues
This is "Fabian Giesen - Let's Talk About Queues" by Handmade Cities on Vimeo, the home for high quality videos and the people who love them.
vimeo.com
February 16, 2025 at 9:40 PM
Les Audacieu.x.ses reviennent pour leur 3ème Game Jam !
Sur Discord, du 23 au 30 Mars 2025. Il s’agit d’une Game Jam francophone en mixité choisie*
Les inscriptions :
framaforms.org/inscription-...
Les infos :
itch.io/jam/la-game-...
Des questions :
[email protected]

#gamedev #jeuxvideo
🧵1
February 16, 2025 at 3:20 PM
So I've been posting about talks I've watched those past weeks on my mastodon account and so here's what I watched today 🥳

handmadecities.com/media/boston...
Enter the Arena by Ryan Fleury at Handmade Boston 2023

#gamedev #programming
Enter The Arena
Ryan Fleury is among the few who’s cracked the code to write programs in C while virtually eliminating all memory errors. Come learn that superpower with us.
handmadecities.com
February 15, 2025 at 9:35 PM
Hej everyone 🐰

I'm Blanche, a french Systems Engineer
I worked on Syberia - The World Before and Amerzone - The Explorer's Legacy
I love porting programs to different platforms

I'll be posting about what I learned and would love to discuss about architecture and low-level

#gamedev
February 15, 2025 at 3:23 PM