Beke🐡 || tegu_ne✨🐌
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bekeblob.bsky.social
Beke🐡 || tegu_ne✨🐌
@bekeblob.bsky.social
60 followers 98 following 50 posts
Artist and aspiring gamedev in 🇳🇴👾 :D Currently learning EVERYTHING. ✨✨✨PLAY THE GAME✨✨✨ https://bekeblob.itch.io/moonlight-miko-vs-the-astral-troublemakers Check out art I’ve made! https://www.artstation.com/bekeblob https://www.instagram.com/bekeblob
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Reworking some pixel art inspired non-pixel art sprites for the GAAAAME! Im a bit unsure about the hair still though🤔

I gotta stop working on this game and do my grown up chores but i CANT, everything else is so BORING😭 😭😭
#sprites #gamedev #2dart
So the people playing the demo have reported it's like... really hard. But in a good way! But still... I just hope someone can actually beat it😆 #godot #sidescroller #indiedev
Me and @awakebydefault.bsky.social made a game! Go play it! It's fun! And it's about magical girls, which is one of my favorite things!💫🎀🪄 #gamedev #indiegame #mahoushoujo

Please play it!!! PLEASE WE WORKED SO HARD I PROBABLY HAVENT WORKED THIS HARD ON ANYTHING

bekeblob.itch.io/moonlight-mi...
For my norwegian homies, OVERTRYKK 2025 is now out - which is a comic anthology released every year. Lots of talented artists contributed, so check it out :D
www.uberpress.no/products/ove...

My contribution was "Hundeteikneserie" (Dog Comic)🐕🩷
Droppin a little teaser cause me and @awakebydefault.bsky.social is dropping a SICK AF VIDEO GAME DEMO soon, and I am VERY EXCITED. Can you guess what it's about??🌙🌆💫

#gamedev #godot #indiedev #anime
I'd say keep the snake, make a secret spooky glitched stage, add mario with red eyes in the background and watch the redditors go wild
Thankyo❤️Det er mye gøyalt man kan gjøre :33
parallax layers done🤩🌲⛰️ rn it's very hard (maybe impossible) to tell how fast she's going when she outpaces the camera, but I'm not sure if I should be evil and just leave that be🤔

anyways, mad props to anyone who knows this song🏖️🎀
#gamedev #indiegames #unity #pixelart
Woah!! The style for this game is amazing, everything looks so GOOD! I am in awe
Yeah, that makes sense—thanks for explaining, ill keep it in mind for new projects☺️
Ah, cool. Any particular thing you prefer about c# over gdscript? Is it just about being more used to it or are there any drawbacks or benefits that you really care about?
Oh dang, interesting🤔As someone with zero c# experience I was under the impression that it involved a lot of strange workarounds and was mostly just there for die-hard c# fans😆… I’ll most certainly go back to godot soon, but since unity is the industry standard in my country I’m giving it a shot
I know but ive heard people say it sucks ¯\_(ツ)_/¯ And its fun to try new things
so I decided to be a GODOT TRAITOR and try to make a project in unity :^) that way, my github account can finally have something other than gdscript on it, and I can feel like a real coder boy.

having a good time so far💫🐈‍⬛🪄
#gamedev #indiedev #unity #pixelart
Its a pointy stabby thing after all!
I’m probably not skilled enough to give very good specific advice but feel free to dm me here or on insta and I’ll try to help out😌
thanks for watching and reaching out, hope it goes well for you🤩
The 5 «pillars» you need to learn are
- Edit mode (modelling)
- UV unwrapping and textures
- Rigging
- Animation
- Materials and shaders

I’d recommend never trying to learn more than one of these at a time, each is like its own giant field. You can download models online to practice animation etc
Hi!! Ive learned it in bits and pieces through youtube tutorials and google searches :3 My biggest tip is throw a wide net, watch a lot of videos before you start working, and NEVER focus on learning too much at the same time. Blender is a super DENSE program so focus on small baby steps🥳🥳🥳
One month of blender all wrapped up in a little bow. I had a blast but now it's time to go back to my real life responsibilities😴😴😴

#blender #gamedev #3Dmodels #3Danimation #gamedev