Amber Stacey
@amberstacey.bsky.social
100 followers 220 following 130 posts
💀 Creative Director & Artist @Bones: Wandering Soul // Studio Tinkerhaus Pty Ltd. 🎮 Co-Leader @Level Her Up. 🌸 Mum to a 3yr old Lightning McQueen. 🎓Academic. 🎭Musical Theatre 🏳️‍🌈She/Her
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33yrs later, and she can still be found backstage for any performance 🩷
Reposted by Amber Stacey
How was this a week ago already? 🥹 Pretty proud of our little team. It’s been a big year for us all and PAX was incredible. Thank you to everyone who came to say hello, play our game, buy some merch or interview us. We can’t wait to do it all again in the future 💀

#PAXAus #PAX
Big Games Night Out with these two 🩷
Thanks Heidi 🩷 It’s true, although I just hate myself for having a moment of weakness 😂. It was a very good lesson in realising use of language can really make or break perceptions haha. The response at PAX was very encouraging and I feel we are now starting to find our audience beyond just slides 😌
I’ve spent 9 months working hard on clarifying what my game is. MIGW, I mentioned just once what it used to be known as & it was the only thing that this person seemed to take away. Tiredness kicked in, imposter syndrome was triggered and after a week, my brain is still terrorising itself over it.
Reposted by Amber Stacey
Level Her Up Presents: Intro to Aseprite & Blender!

🎮 Two-part FREE workshop led by experienced mentors
🗓️ Oct 25 | 10am–4pm AWST
📍 In-person (Perth) + Online (Discord)
✨ For women & non-binary folks
🔗 Register (in-person spots limited!):
events.humanitix.com/lhu-presents...

#gamedev #2dart #3dart
Level Her Up Presents: Intro to Aseprite & Blender (2D & 3D Art)
Learn the fundamental skills for 2D pixel art & 3D modeling in this two-part workshop for emerging / future women & non-binary video game developers.
events.humanitix.com
More wonderful humans filling my cup over MIGW 🤍✨
My HEART 😭🤍
Our youngest team member Oscar has made an appearance for his first ever PAX, and has been busy giving the latest build of Bones: Wandering Soul a spin, in between collecting pins from all the indie games on display 💀🩶

@amberstacey.bsky.social
@paxaus.bsky.social

#PAXAus #MIGW
So wonderful to see these special humans today 🩷
💯💯💯🩷

It was lovely to finally meet you in person!
Reposted by Amber Stacey
Part 3 of my day: Catching the final day of Electric Arcadia and bumping into my dear old friend and rigger for bones @chowgood.bsky.social, observing many having a hoot and stumbling my way home after a monster day.
Part 2 of my day: Talking, pitching… and catching up with rad people 😌

@walistudios.au
Part 1 of my day: 7am bump in for our first ever PAX Aus! 💀

#MIGW #PAXAus #Indiedevs
Here’s where I’ll be hanging for 3 days of MIGW 😌👇🏻👇🏻👇🏻
Somewhere between the living and the dead, we can be found haunting PAX all weekend at booth 04. 👀✨

#PAXAus #Indiedev #PAXRising #BonesWanderingSoul #Melbourne
Tonight, we farewelled my dear friend Yee. For 5yrs, Yee has been by my side, through study, Covid, musicals, animation collaborations + pregnancy and I’m incredibly sad to see her move back home. She’s also been such an important part of our game dev community working on 3 local Melbourne games 🥺🩷
I failed spectacularly at this yesterday 😂
My inner 90s arcade kid is nerding out after seeing him come to life on a screen with clicky buttons and all the retro vibes 🕹️💀✨
Bones: Wandering Soul lit up an arcade cabinet tonight at the Electric Arcade preview 🕹️💀

Catch him at Big Games Night Out, Oct 3–9 (12–7pm daily) at Fed Square, with the big event Thursday night! Loads of activities, rad games, giveaways and fun to be had.

#electricarcadia #melbourne #indiegames
And never get wicker if you plan on having a puppy 🙈
Reposted by Amber Stacey
Took the ‘Don’t kill yourself for a job’ a little too seriously last week, when my apartment building was on fire and I was working from home, completely oblivious 🙈

Only realised after a text to residents explaining the smell, once all cleared by firefighters.
My old man Banjo 🩵
Looking forward to chatting with fellow GDC delegate and friend Heidi, about all things game development, creative practice and everything inbetween for AIE next month 🩷✨

This whole year has been pretty surreal 🥹