Oh! I get it, this is just like CSS! 😄
This is just like CSS ☹️
Oh! I get it, this is just like CSS! 😄
This is just like CSS ☹️
#GameDev
#GameDev
alkemist0.itch.io/robo-boat
alkemist0.itch.io/stop-corp
alkemist0.itch.io/night-light
They all take just a few minutes to play. I'm still learning game development so I'd like any advice on them!
#Godot #GameDev
alkemist0.itch.io/robo-boat
alkemist0.itch.io/stop-corp
alkemist0.itch.io/night-light
They all take just a few minutes to play. I'm still learning game development so I'd like any advice on them!
#Godot #GameDev
It's a roguelike deckbuilder, with dice instead of cards!
#Godot #GameDev #GameJam
It's a roguelike deckbuilder, with dice instead of cards!
#Godot #GameDev #GameJam
alkemist0.itch.io/robo-boat
alkemist0.itch.io/stop-corp
alkemist0.itch.io/night-light
They all take just a few minutes to play. I'm still learning game development so I'd like any advice on them!
#Godot #GameDev
alkemist0.itch.io/robo-boat
alkemist0.itch.io/stop-corp
alkemist0.itch.io/night-light
They all take just a few minutes to play. I'm still learning game development so I'd like any advice on them!
#Godot #GameDev
#GameDev #Godot #GameJam
#GameDev #Godot #GameJam
Expect to be able to play the full version before December 31.
For now, you can still play the demo at alkemist0.itch.io/tidal-treasure
#Godot #GameDev #GameJam
Expect to be able to play the full version before December 31.
For now, you can still play the demo at alkemist0.itch.io/tidal-treasure
#Godot #GameDev #GameJam
#Godot #GameDev #GameJam
I am also looking for a pixel artist for this game. If you're interested, reply with some of your work.
#Godot #GameDev #GameJam #PixelArt
#Godot #GameDev #GameJam
I find this useful for movement acceleration or to smoothly move to another value. For example, in the `_process` function:
```
velocity.move_toward(target_velocity, speed * delta)
```
This changes the velocity at a linear rate.
#Godot #GameDev
if you don't know about tweens you should look em up
make an object's property go to a target value over an amount of time in very little code:
var my_tween = create_tween()
my_tween.tween_property(target_object, "propertyname", target_value, tween_time)
#godot
#Godot #GameDev #GameJam
#Godot #GameDev #GameJam
I would like the Godot label please!
I would like the Godot label please!