Alkemist
alkemist0.itch.io
Alkemist
@alkemist0.itch.io
🏳️‍🌈 She/they 🏳️‍🌈
Game developer
I use Godot
https://alkemist0.github.io
Pinned
Hello world! I'm on Bluesky now! I'll post game updates here. Currently working on the Secret Santa game jam.

#godot #gamedev
Learning Godot control nodes:

Oh! I get it, this is just like CSS! 😄

This is just like CSS ☹️
August 2, 2025 at 2:31 AM
Reposted by Alkemist
World 2 is done 🙏 planning to have some friends playtest the game to see if its going good so far
March 18, 2025 at 5:57 AM
Reposted by Alkemist
Oh my goodness, Jonas Tyroller (developer of "Will You Snail?") played my game!!!
March 17, 2025 at 10:33 PM
Oh my goodness, Jonas Tyroller (developer of "Will You Snail?") played my game!!!
March 17, 2025 at 10:33 PM
What's up with those accounts that seem to automatically like and repost every gamedev related post? Are they bots or just people with too much time on their hands?
March 16, 2025 at 7:22 PM
I'm so good at accidentally naming variables the same as built in functions
March 16, 2025 at 6:48 PM
The best way to motivate yourself is to post about your project on the internet, then people will shame you when you don't finish!

#GameDev
March 16, 2025 at 6:18 PM
Reposted by Alkemist
Making this post to bring attention to some of my games!

alkemist0.itch.io/robo-boat

alkemist0.itch.io/stop-corp

alkemist0.itch.io/night-light

They all take just a few minutes to play. I'm still learning game development so I'd like any advice on them!

#Godot #GameDev
March 16, 2025 at 2:55 AM
Working on a game for Godot Wild Jam with @m1n3c4rt.github.io!

It's a roguelike deckbuilder, with dice instead of cards!

#Godot #GameDev #GameJam
March 16, 2025 at 7:20 AM
Reposted by Alkemist
Game development is going swimmingly 🐟🥫
March 16, 2025 at 5:12 AM
Making this post to bring attention to some of my games!

alkemist0.itch.io/robo-boat

alkemist0.itch.io/stop-corp

alkemist0.itch.io/night-light

They all take just a few minutes to play. I'm still learning game development so I'd like any advice on them!

#Godot #GameDev
March 16, 2025 at 2:55 AM
Secret Santa Game Jam update! The jam has been over for a week, and I just finished 😅. It took me a while just for one level. I'll continue to update it over the next month or so, adding more levels and some cool features as well. alkemist0.itch.io/tidal-treasure

#GameDev #Godot #GameJam
Tidal Treasure by Alkemist
Lead your fish to safety in this underwater maze!
alkemist0.itch.io
December 31, 2024 at 7:44 AM
Secret Santa Game Jam update! I wasn't able to finish the game within the deadline, but I'll keep working on it!

Expect to be able to play the full version before December 31.

For now, you can still play the demo at alkemist0.itch.io/tidal-treasure

#Godot #GameDev #GameJam
Tidal Treasure by Alkemist
Lead your fish to safety in this underwater, Pikmin-inspired maze!
alkemist0.itch.io
December 23, 2024 at 8:56 PM
Secret Santa Game Jam update! Started working on art finally. Got the red and the blue fish done. Any advice would be greatly appreciated!

#GameDev #GameJam #PixelArt
December 19, 2024 at 5:19 AM
Secret Santa Game Jam Update! It ends in a week. Got most of the game working. Now just need to make UI, and actual levels. I am still looking for a pixel artist, if you're interested, please reply with some of your work. It's not a paid position, just for fun.

#Godot #GameDev #GameJam
December 15, 2024 at 11:06 PM
Secret Santa Game Jam Update! I've reworked the followers to use Godot's NavigationAgents rather than Physics. It's a lot more stable and smooth now.

I am also looking for a pixel artist for this game. If you're interested, reply with some of your work.

#Godot #GameDev #GameJam #PixelArt
December 12, 2024 at 5:40 AM
Secret Santa Game Jam progress update! Not sure if I should keep collisions between them or let them pass through each other. I think keeping collision will make it look better, but the physics is just too buggy for it to make sense. What do you all think?

#Godot #GameDev #GameJam
December 10, 2024 at 5:33 AM
@steinmakesgames.bsky.social Could you make a Godot feed that sorts by newest posts instead of popular posts?
December 9, 2024 at 7:00 AM
Also useful for this: `move_toward`!

I find this useful for movement acceleration or to smoothly move to another value. For example, in the `_process` function:
```
velocity.move_toward(target_velocity, speed * delta)
```
This changes the velocity at a linear rate.

#Godot #GameDev
just learned about tweens in godot,
if you don't know about tweens you should look em up
make an object's property go to a target value over an amount of time in very little code:

var my_tween = create_tween()
my_tween.tween_property(target_object, "propertyname", target_value, tween_time)

#godot
December 9, 2024 at 6:39 AM
My progress from today on the Secret Santa game jam! It's going to be an underwater maze where you have to lead a group of smaller fishes to safety. Sort of a successor to alkemist0.itch.io/red-fish

#Godot #GameDev #GameJam
December 9, 2024 at 6:13 AM
@gameengines.bsky.social
I would like the Godot label please!
December 8, 2024 at 9:17 PM
Hello world! I'm on Bluesky now! I'll post game updates here. Currently working on the Secret Santa game jam.

#godot #gamedev
December 8, 2024 at 9:20 AM