Ako
@akoyaps.bsky.social
6 followers 3 following 12 posts
I like trains and I make games.
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I've been doing a challenge of writing at least one line of code a day as a way to stay motivated and productive in my game dev journey, and I think this platform might be a good place to document and share my progress.

I'm currently on day 159, and so far it's been a great experience!
#1LineADay
Day 165 - I spent today's limited time working on replacing the rarity match statement. Thanks to @caaz.me and @polson.dev for offering suggestions!
There's still much to improve but this is already more resilient than before.

(also today is light mode~)

#1LineADay #godotengine #indiedev #gamedev
nvm I'm a dingus I was putting the key into find_key() not the value.
I actually did know that! :D I tried using find_key() with the "COMMON" etc. but it just returns null, so I'm not sure how to get around that.
Day 164 - not much to show for today, still trying to make a script that I can use to create resources for units/cards. everything is working except for the Traits array where it puts another .tres file. Will try and work it out tomorrow :/

#1LineADay #godot #godotengine #indiedev #gamedev
Ahh this didn't even occur to me! I'll give it a try thanks
Day 163 - Still tinkering, trying to make a script that will take the dictionary imported and create all the unit_stats.tres and save to disk. Haven't quite got it working but I did figure out how to set an enum from another script so that's cool.

#1LineADay #godot #godotengine #indiedev #gamedev
Day 162 - Doing some tinkering before moving to Season 2.
I took a CSV importer I wrote back on day 133 and rewrote it a bit. I want to use it to be able to import and create unit.tres for the different units without having to make them by hand.

#1LineADay #godot #godotengine #indiedev #gamedev
Day 161 - A nice quick lesson today, S1 completed after adding some sound effects. I forgot to change the bus for the two players so I got my ears blown out trying to move the sliders :D

Not sure if I'm going to go straight into season 2 or take a break and do something else for a bit.

#1LineADay
Thank you, and thanks for the great courses! I did season one of the card game before this one; I like the different approaches to the architecture.
Day 160 - S1E12 completed, and UI/play area has been adjusted.

I was trying to change the bg color of the trait ui panel when active but I had some trouble figuring out how to get the stylebox even after looking back at how it was done in the unit cards.

#godotengine #indiedev #gamedev #1LineADay
Day 159 - I'm taking a course from @adamgamelab.bsky.social (definitely go checkout his YT channel!) and today I finished S1E11. I changed the play area so the UI doesn't fit~
I'm learning a lot that I'll be able to use in the game I'm planning to start after the course.

#godot #gamedev #1LineADay
I've been doing a challenge of writing at least one line of code a day as a way to stay motivated and productive in my game dev journey, and I think this platform might be a good place to document and share my progress.

I'm currently on day 159, and so far it's been a great experience!
#1LineADay