Simon Ashtear
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simonashtear.bsky.social
Simon Ashtear
@simonashtear.bsky.social
150 followers 220 following 420 posts
3D Model and graphic designer, screenplay/novel writer, editor in chief of The Best Game Never Played. https://thebestgameneverplayed.wordpress.com/ https://www.twitch.tv/simonashtear
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"If they can come for-"
No. There is no IF, anymore. They ARE. They ARE coming for citizens. They ARE coming for anyone & everyone. They ARE violating anyone they wish to, on a whim, & without consequence. And we ARE unable to defend ourselves, once we become their target. So much has gone wrong.
That last ad for the racing chocobo should have read: "Floor it, or get out of the KWEH!"
It took about 30 years until some frustrated fan decided to take matters into their own hands. But an asymmetric pvp multiplayer human vs. Graboid, Shrieker, or Air-blaster game would've dominated the old LAN party space. It still might!
freegames.valew.net/t-r-e-m-o-r-...
T R E M O R S (Rebirth)
T R E M O R S (Rebirth is a third-person survival horror based on the horror franchise Tremors. It features a huge map full of things from the first film, including characters and a big arid city to e...
freegames.valew.net
The "Armored Transport" series of levels from Payday 2 were basically Heat. It's also where they introduced a wearable hockey mask.
Toxie, at least the family-friendly SatAM Toxic Crusaders are getting a brawler in a few months. Though, considering the level of gore and violence, he wouldn't be out of place in Mortal Kombat.

Payday 2 had a cross-over with Hardcore Henry and added Jimmy as a playable character & a special level
First, a Pablo Picasso stolen in mid-transport on October 17th, and now THIS?! I think we all know who is behind this. She's BACK! Be on the lookout for a dark-haired woman in red, driving a convertible, wearing a ruby necklace, who plays tennis, and likes tacos.
NOBODY PANIC! I've been dreaming of and training for this my entire childhood. Were there any clues or riddles left at the crime scene which require math, history, or geographic knowledge to solve?
(3/3) There were plans to include mod tools. Those were in every game at the time. I read about the tools & that's when I started to teach myself 3D. I wanted to make Gundam Wing models, Megaman, & TMNT. But since the game underperformed, those plans were unfulfilled. Though I hear they're out there
(2/3) It just came out too soon, a year before Steam & digital distribution hit the mainstream in a big way. If it somehow could've waited, they wouldn't have needed a publisher, & I believe the game would've had the recognition it deserved.
(1/3) I followed OMF:BG's development since before Alpha. I even got to test the game & meet Diversions, in-person. The publisher, Tri-Synergy, pushed the game out before it was fully polished. But, Diversions kept updating & auto-patching it.
I love Bard classes. I loved how every story beat in FFX-2 is about putting on a show! Your Skyrim lead is basically a bard. And I just discovered this-
store.steampowered.com/app/1626170/...

A few other musical games that aren't rhythm based:
Rock Zombie
Stray Gods
Transistor
People of Note on Steam
In this turn-based RPG musical, join Cadence as she recruits an ensemble of musicians on her quest for stardom. Experience turn-based combat like never before, where each battle is a musical performan...
store.steampowered.com
Gundam Wing wasn't my introduction to anime, but it was what got me hooked! I loved Endless Duel! (I love giant fightin' robots, in general. I'll talk your ear off about One Must Fall: Battlegrounds) I loved & wanted a Deathscythe so much, I learned 3D modeling, just so I could build one myself!
I've never seen, read, or heard anything official, but I wonder if this game series is the reason Capcom made a Duck Tales, Rescue Rangers, Tail Spin, and Darkwing Duck games, but they never made a Disney Afternoon Gargoyles game. "We already have a Gargoyle game series."
So did Janeway. (kidding) Maybe you can get back to the Alpha Quadrant with fewer Prime & Temporal Directive violations.
Hang on... This Toreador looks familiar.
I wonder why it wasn't in Outer Worlds 1. I spent all that time designing a character and getting cool gear to wear, but I never saw them outside of the equipment screen. I'm happy to see it in Outer Worlds 2.
First-person ghost busting dungeon crawler? WHY have I never heard of this?! Pleasepleasepleasepleaseplease be available on GOG...
Don't Go Alone (1989) was a creepy dungeon crawling RPG by Accolade for PCs. With a modern, four-person ghostbusting party armed with weapons and the power of chemistry, descend down through a haunted house's ten levels where the evil Ancient One awaits! (a paranormal thread)
More games need designated hug buttons.
Reposted by Simon Ashtear
Tonight starting at 7:30 pm Eastern, I'll be firing up Bubsy in: The Purrfect Collection. I'm excited to see this series reach a new generation. Thanks for the key, @atari.com!

Watch here 📺: www.twitch.tv/hungrygoriya

Steam: store.steampowered.com/app/3039890/...
Was I the only one in kindergarten art class that was instructed to make ash trays for my parents? It wasn't just a ME thing, right? Other people had to do this? "Here, kids, encourage your parents to smoke." Looking back, it was a really warped thing to make kids do.
I was just watching someone stream this game, Friday! I'd never heard of it. The map screen looks like it was inspired by the MacVenture series. 👍 There are 9️⃣ games in the "Last Half of Darkness" series! That's nine halves! They were mostly made by just one guy, according to MobyGames credits.
I never understood Rainbow Islands. You were turned into a dragon, and then wanted to return to your human form? Why? They even found pink and yellow dragon girlfriends.
What an oddly specific thought. Okay, not that odd. Have you met my friend, Maggie Weston from the '90s cartoon, Exo-Squad?
The finale of Super Metroid (my first thought). The finale of Majora's Mask. Going Super Sonic.

I'm going to go in the other direction & say the very beginning. I felt ABSOLUTELY UNSTOPPABLE the very first moment I fired up the proton pack in Ghostbusters: The Video Game from 2009.