Rogue
@roguesite.bsky.social
5.1K followers 210 following 140 posts
A video game website run by humans.
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roguesite.bsky.social
Rogue.site is now a reality! Thank you to everyone along the way who helped make it possible.

If you like what you see, and want more of it. Consider pledging your support with a subscription. Your funds will go to support independent games journalism written by humans, for humans.
Rogue
Ad-free video game news, guides, opinions, history, culture, previews, interviews, and reviews written by humans, for humans
Rogue.site
roguesite.bsky.social
It's Steam Next Fest this week, and that means cool new demos to discover and highlight for you all.

First up is Korridor, which is that-one-glass-highway-mobile-game-ad-that-isn't-a-real-game-but-should-be turned into a real game!

www.rogue.site/editorials/k...
Steam NextFest highlight: Korridor is a mobile game ad made manifest in the best way possible
It's like those glass highway phone game ads, and I love it
www.rogue.site
Reposted by Rogue
designroom.bsky.social
For the Shadow of the Colossus story, we interviewed 14 people including project leads Fumito Ueda and Kenji Kaido, hired Gravity Rush concept artist Takeshi Oga to illustrate the cover, and put together a 10,000-word story with help from @milkman.bsky.social @shmuplations.bsky.social and others.
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
roguesite.bsky.social
We just hit 5,000 followers on BlueSky!

Thank you to all of you who have followed us for the past 6 weeks. We have even more great work coming! Please share us with your friends!

We’ll be off Monday for Indigenous People’s Day, but we’ll see you Tuesday with some Steam Next Fest recommendations!
roguesite.bsky.social
Excited to announce a pair of new continuing series focused on the lore and history of Helldivers 2, arriving on Oct. 26.

Would you like to know more?

www.rogue.site/editorials/h...
New Helldivers training manuals arriving this Liberty Day
Helldivers are to report for mandatory training this Liberty Day
www.rogue.site
roguesite.bsky.social
Hey Mike, we'd love to take a look at Tiny Rocket Lab. If you're still interested in having an independent press outlet cover your game, please reach out to us at [email protected]. We hope to hear from you soon!
roguesite.bsky.social
Carimara is a fantastic — and fantastically creepy — little indie that everyone should play this spooky season.

www.rogue.site/editorials/c...
Carimara is the perfect Halloween appetizer
Who you gonna call? Just a weird little guy.
www.rogue.site
roguesite.bsky.social
Episode 6 of Rogue Signal, our weekly podcast, is here!

This week, the crew chats about a variety of new games, like Ghost of Yotei.

And we end the show with an interview with former Polygoner @mattleone.bsky.social about his new project: @designroom.bsky.social

www.rogue.site/podcasts/rog...
Rogue Signal ep. 6: The arrival of Canadian Thanksgiving (featuring Matt Leone)
The one where we talk about Ghost of Yotei, CloverPit, and more
www.rogue.site
roguesite.bsky.social
Maria Hamilton and Paul Kubitz on Midnight's alpha, player feedback, raids, and more
www.rogue.site/editorials/b...
roguesite.bsky.social
The new Prey system in World of Warcraft, alongside familiar mechanics like Delves and dungeons, make Midnight's open world zones feel much more alive www.rogue.site/editorials/w...
roguesite.bsky.social
It's time for Jeff to figure out how Project JASPER measures up to a console. Come for the results, stay for the Steven Universe references in 2025.

www.rogue.site/editorials/p...
Project JASPER: Marking benches
Part 6: The finish line
www.rogue.site
roguesite.bsky.social
Another excellent installment in the Games Journalism 101 series from @plante.bsky.social diving into the importance of criticism in general. Definitely worth the price of admission.
plante.bsky.social
Why reviews matter -- in video games and in life

(You can watch the full episode of Video Games 101 right now!)
www.patreon.com/posts/video-...
roguesite.bsky.social
Hey everybody, and welcome to the second month of Rogue.site! The horrors, they just keep insisting on persisting, but so do we.

www.rogue.site/email/4c9dd6...
roguesite.bsky.social
There's a new game everyone is playing this week, and you know what that means:

*MORE ASCII ART*

Our Ghost of Yotei beginner guide is here, and full of tips to get you through the weekend!

www.rogue.site/guides/lets-...
Let's go to Ezo in Ghost of Yotei: Tips for your first few hours
What do you do with all that freedom?
www.rogue.site
roguesite.bsky.social
This review is 100% free of a paywall and doesn't require an account. If you enjoy it, please consider sharing it with others and signing up for a free or paid account!

Work like this wouldn't be possible without our amazing readers and supporters. Thank you for an amazing first month!
roguesite.bsky.social
"I’ve been wrestling with this truth that I have far more negative to say about Silksong than positive, but that great art isn’t measured in points."

Just over a month after its release, @rygilliam.bsky.social grapples with Silksong in our review.

www.rogue.site/editorials/h...
Hollow Knight: Silksong doesn't need to be perfect to be one of the best games of the year
The measure of a great game isn't about the inability to say negative things about it
www.rogue.site