Johnny Baghead
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johnnybaghead.bsky.social
Johnny Baghead
@johnnybaghead.bsky.social
85 followers 51 following 770 posts
Internet Scarecrow, #AnalogTuber Accessibility Advocate, Chronic Pain Haver (Chronic Enjoyer?) Baggiest member of @bghof.com https://linktr.ee/JohnnyBaghead
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Hmm maybe, depending, having messed with the Vita version the assets were fine it just ran poorly and had most content locked being paywalls and lacked a proper single player mode, using the vita assets (which looked fine) to build an actual good game could have worked, assuming that was the idea
Also I hope someone has enough interest to give the weird PS2 spin off Critical Velocity an english fan translation someday, really curious about that one and it's hard to get into with the language barrier
A new game wouldn't have to re-invent the wheel, I think at this point a game that had every track in the series with an intact Career/GP mode (ie Ridge Racer 7 with any old tracks that game was missing included), but I don't know if current Namco could resist paywalling music tracks or the like
This is especially a bummer finding out a Nintendo Switch Ridge Racer game was in development then cancelled, and based on the admittedly very early prototype that leaked, a return to the style of Ridge Racer 7.

Not sure if it's known why it was cancelled, the build's way too unfinished to guess
I get Ridge Racer Vita sucked (entirely Namco's vault for content carving 90% of a game and selling a bit of it back as DLC) and Namco's baffling decision to reboot the series (even though I hear Unbounded wasn't even bad, it was just not Ridge Racer), but the lesson there wasn't to kill the series
You'll see this discussed on a certain Monday show in more detail, but I wish Ridge Racer games would still be a thing.

The era where systems would get a Ridge Racer game as a launch title were especially fun, as they were pretty good early technical showcases
Gonna take another bite out of Dead Rising: Chop Till You Drop for Nintendo Wii, over at the Bad Game Hall of Fame
LIVE NOW! ARRRHGGGAAA
www.twitch.tv/badgamehallo...
Sorry this is a bit ranty but I'm seeing this kind of "everyone criticising SHf saying it's not real SH is a fake fan" rhetoric too much from people I follow and enjoy their opinions (agree or disagree)

Stop even addressing the outrage tourists, I actually know too much about SH, even the bad ones!
I don't think it's healthy to let this group become the "negative side", they aren't on either side they shouldn't be considered actual players.

I'm actually there, I'm watching, I'm playing and can make points, I think I can make a compelling argument and surely I can't be one of few
I feel like media literacy is getting worse not just because it's being misappropriated by culture war chuds, but that is being treated as the "negative" crowd. Maybe this is more specific to videogames but it's seemingly getting harder and harder to be recognised when getting negative reception
I don't see how I can be taken seriously at this point, all the loudest voices are grifters and culture war fucks and I've seen people counter any criticism of recent SH by framing criticism as motived solely by people like that.

And I bring this up because it's not a Silent Hill specific issue
SHf I thought would have been neat as it's own thing, but can I even express I worry the series Producer's idea SH games are just unrelated anthology stories linked with tenuous links to the Team Silent games is seemingly emboldened by SHf being celebrated (wrongly imo) as authentically Silent Hill
I don't care about sale numbers it's not an objective metric to a game's quality, I won't rant about forced ideology BS.
But I am a fan who doesn't like the future of Silent Hill games seeming to be "anytime, anywhere" with no real overarching plot or setting. It's just a Mood now, a style
Yes there are toutists trying to appropriate the series to try and win culture war political points, but I've literally been into the series since I was a kid in 99-2000 wanting to watch my big sister beat SH1 despite my mom saying it gave me nightmares.
I have actual criticisms I've thought out!
SHf seems like a fine game but nothing I've seen shows it to match Silent Hill mechanically, it's writing style, it's setting, world building, it's style of horror. It's link to the canon is tenuous and mostly an afterthought that could be easily removed, but most vocal are crying about "feminism"
I'll pull a Johnny and use Silent Hill as an example ;
SH2R was a semi recent version of one of the greatest games ever made. One issue being major technical issues with facial animations & models but who's going to listen to me when the most vocal claim it was "woke agenda" to make character's ugly
There's a lot to not like about current gaming, I think something that's getting to me the most is how culture war chuds usually become the loudest and therefore "defacto" criticism and make it near impossible to criticise without getting their stank
It is a mouse mapped directly onto right analog stick control without any adjustments, so the feel is completely off and you have to contend with stuff like aim acceleration and auto aim that would make sense on gamepad, but not on mouse
Ironically at the same time, there is no gamepad support on PC
Oh and I have to give a special shout out to Final Fantasy XIII because it's both the one of the worst games I've played when it comes to game start to end credits, and I also had a legit fun time when I dug into the eng game+ content, I gave that game way too much of a chance
and just for funsies BGHOF playthroughs
* Lifeline (control method fundamentally doesn't work, with working voice recognition would be cool)
* Malice (Most Unfinished Shipped PlayStation 2 Award Winner)
Ongoing!
* SH Homecoming (cos my OG playthrough was me and my sister swapping controller)
For me (I'll discount BGHOF playthroughs even if it was my pick)
* Resident Evil 6 (a marathon of mediocracy)
* Devil May Cry 2 (pls binty)
* Castlevania: The Adventure (had to cheat to beat)
* Crackdown 2 (I think I traded it in the day after I got it, biggest drop off for a sequel)
Being a member of @bghof.com really changes your perspective on this question because a lot of the replies/quotes I've seen are of games that are honestly middling to fine.

Though shoutouts SH Homecoming is getting a lot of play right now (check out the latest VOD on the BGHOF YT channel)
What's the worst game you finished/rolled credits on?

(games media folks, it can't be something you were assigned to review; this has to be something you subjected yourself to of your own free will)
Silent Hill Homecoming in fact did not have separate combat and riddle difficulty modes, that was a stable from the Team Silent PS2 games the devs did not carry over
3) I'm not sure if enemies are suppose to be able to open doors, because either they are and it's glitched, or they're not and the one enemy that did is a bug, either way they'll clip through the doors!

I swear there was one more bug we had I had to quit to menu to fix but I can't find it
2) Map glitches like the game not detecting Alex inside the Graveyard Map, but showing him there on the Town map, and very briefly a massive Red strip showing up on a map instead of the protag Scribbles