DmtrGale
dmtrgale.bsky.social
DmtrGale
@dmtrgale.bsky.social
70 followers 89 following 72 posts
He/Him, 20 | Power metal and RPG addict SRB, EN | Learning: JP
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Yeah, they might, though as I've said on the other comment thread, I'd like to try stuff on my own for a bit and I might even go back to a unity mod I have an idea for first. I'll keep that in mind though, thank you!
Yeah, though C++ is more my forte and networking might be a bit above my pay grade but hey, I'm nothing if not stubborn lol

And yeah it's... A bit of a situation here, but I'm personally safe and luckily we don't have it quite as bad as America right now, thank you for the concern though! :)
I might also go back to a unity mod idea I have started a bit first since I actually have an idea of how to do it and it has actually been a good while since I programmed anything partly due to something something protests here something something, don't want to bore you with the details lol
Yeah, I'm mutuals with kaisaan, to which in case you're reading this I wouldn't mind any input if you have any, but for now I want to try stuff on my own for a little while, might ask later though
I did though it didn't have anything for ASO files, sadly

True for the second part though, I'll definitely look into it, thanks!
I found a decent chunk of Falcom stuff here and there (after wrangling with Google Search for a good while) but none of them mention ASO files as far as I can see. (Also doesn't help that ASO is apparently something in the later Trails games lol)
I'm gonna just throw this question out there just in case, does anyone know some good resources for modding Falcom games and more specifically the .ASO files of Oath in Felghana or that engine in general?
Also if Chester is THIS powerful, why didn't he just take on the final boss himself?
(Ys: Oath in Felghana final boss spoilers)
Honestly, I completely expected it to crash when I replaced Adol's .AIA and .ASO files with Chester's files so the fact that I got this far is both surprising and extremely hilarious
Ys: Oath in Felghana final boss spoiler
You might want to keep your eyes closed then
Also I present to you: mipmap 3 Chester, beautiful
So I've been messing with replacing textures in Napishtim games a bit and- OH GOD WHAT HAVE I DONE TO CHESTER
Hmm, weird, I'm no good baker or anything but the only thing that comes to mind is if you used baking powder instead of baking soda if the recipe calls for any?
Reposted by DmtrGale
art is for fun and self-expression. instead of making it a contest, we should look to each other as inspiration and guides. and be kind to ourselves and others, because everyone is different and learns at their own pace. it's not a race. there is no "best". there just is art.
Reposted by DmtrGale
A barrier cannot stop you if it doesn't exist (that and I have to admit I have somehow still not played past Sky SC so I know next to nothing about Lloyd lol)
You could maybe have Leonis be his full name and Leo be a nickname Rita gave him or something like that?
A bit late to this but how did you come up with the name Cyrus for him? Any specific reason you chose that name?
I'm sorry but I absolutely had to add Vinny Vinesauce to this
Thanks! Originally wanted to make Adol and make him a Weaver, basically a sword mage but that's a DLC class sadly.

And yeah I have to agree, I definitely liked Hugo's story the most, though gameplay wise it was a bit of a button mash haha
Here's a bit of a toughie, top 5 Falcom songs?
Ey, Hugo top 10, don't know why I like him so much, maybe because I'm currently making him in Guild Wars 2, just ignore that I made him look like every other human in this game but blonde lol (and his clothes, Fashion Wars starts at level 80)