callmeDJ
@callmedj.bsky.social
440 followers 610 following 880 posts
Composer for: ⚙️ @toontowngrindworks.com 🟣 #BuffetKnight 🥧 @toontownrewritten.com (former) 🧲 Axial Discs 1 & 2 Links: - https://callmedj169.itch.io/ - https://soundcloud.com/djbone169/ - https://www.youtube.com/@callmeDJ169 Banner by @nowis-337.itch.io‬
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callmedj.bsky.social
NEW #BuffetKnight UPDATE! New dungeon! New boss! New randomizer mode which completely changes the game! TWO NEW CALLMEDJ BANGERS! 25% OFF! ADORABLE BUFFET KNIGHT ART IN THE BANNER! PLAY TODAY!
nowis-337.itch.io
#BuffetKnight's Golden Potluck Update is here!

Will lady luck smile upon you on the tabletop in the brand new secet dungeon with a challenging bonus boss??🎲

For those who want an extra challenge, you can unlock a Randomiser Mode too!

#zelda #zeldalike #indiegame #pixelart
callmedj.bsky.social
I used my second scout ticket I won and SHE CAME HOME GUYS THE NONCHALANT QUEEN IS HOME I'M GONNA EAT MY FINGERS OFF OH MY GOD
Seiun Sky off a 1 scout pull!
callmedj.bsky.social
Can I get at least five Amens
I won Group B in the Cancer Cup with a team of Vodka, El Condor Pasa, and Sakura Bakushin O which I dub The Poopshitters!
callmedj.bsky.social
Umamusume really is just as easy as following one dude with MLB Fire At My Heels and another dude with 9 star stamina sparks
Reposted by callmeDJ
frostnoble.bsky.social
Got a cool new skills to show for #screenshotsaturday.

The skill in question is -Muddle-
Muddle is simple, it reverses the targets weaknesses and resistances.
So if a monster was weak to Fire, they are now resistant to it.

#roguelike #monstertamer #creaturecollection #PixelArt
Reposted by callmeDJ
runelightowl.bsky.social
Thanks for hosting!

For this #screenshotsaturday we're channeling a little bit of FFV's famous big bridge - but with a twist, of course! (you can bet there will still be battles, though!)

#indiedev #jrpg #retro #gaming
Lunara, Darren, Spark, and Estelle cross a mist-covered bridge hanging over a precarious ravine.
callmedj.bsky.social
Thank you Bork your music is incredible
Reposted by callmeDJ
buck.hval.la
Toontown: The Grindworks Update 1.2 is out now!
I have a few new OST tracks that I'm currently in the process of uploading to the KP YouTube channel and to streaming services. I also handled the cinematic sound design for The Liquidator's boss fight.
toontowngrindworks.com
#gameaudio #toontown
Liquid Metal (Afterburn) - Toontown: The Grindworks OST
YouTube video by King Pants
youtu.be
Reposted by callmeDJ
valenalvern.bsky.social
Thanks for hosting screenshot saturday! Love your style looks amazing.

I dont have a boss to show off but worked on new enemies and a game mechanic.
bsky.app/profile/vale...
valenalvern.bsky.social
#screenshotsaturday showing off some new enemies and new battle mechanic for a character.
#indiedev #indiegame #gamedev #rpgmaker #retro #pixelart #RPG #LegendoftheSceleris
Reposted by callmeDJ
raidev.eu
I'm hosting #screenshotsaturday this week for the RPG Beta Tester server!

Here's a boss I've been working on for Mira's Journal, it's would be the first major fight in the game
Reposted by callmeDJ
toontowngrindworks.com
Attention Toons! The Masters of Mischief update is now available! Head on over to the download page to begin playing today!

www.toontowngrindworks.com
Toontown: The Grindworks by Evan
A Toontown Roguelike
www.toontowngrindworks.com
Reposted by callmeDJ
runningroyal.bsky.social
I should technically have bias because this is my friend's game but even bias-free this game is so so so good!! Gameplay hits the spot for people who like turn based rpgs but also has some nice twists to it that makes it unique from other battle systems. (1/3)
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starbounddeer.bsky.social
Very, very seldom is there a game I love straight out of the gates like this. The worlds in Silver Daze are enchanting, and every character is a joy to watch, please please get this
callmedj.bsky.social
Literally no way man
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qiom.bsky.social
AI has never tempted me in the slightest because if I want to create something, I WANT TO CREATE IT. If I wanted someone else to create something for me, I'd read a fucking book or watch a movie or listen to a song. You're better off rolling dice to pick for you if you want AI to "generate" it
faineg.bsky.social
there’s this weird idea a lot of people seem to have about how all of us writers and artists must secretly want to use AI and are merely resisting temptation for ethical reasons, and like, no, it’s not hard for me to resist drinking the bowl of Piss With Glass In It actually
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qiom.bsky.social
Also, I LOVE CONSUMING WHAT OTHERS CREATE. It's a glimpse into the soul, what the person thought and felt at a given moment and how they chose to express it. Pixels being randomly generated will never carry that weight EVER and if you think they do, you're actually a simpleton.
callmedj.bsky.social
This is a new language
Reposted by callmeDJ
misguidedlavender.bsky.social
reposting this comment here bc i think its really important
a screenshot of a discord message that reads "not really directly pointed at anyone in this discussion, but wanted to say that it’s also always important to never use other fan projects to put down any other, as well. i’ve been seeing it in a few scattered places, but i ask that no one ever use grindworks as the standard for how fast projects should move. it’s the same way i felt a few years ago when i’d always see “clash releases updates so fast, why doesn’t ttr move at that speed?” pitting two passion projects against each other like that is only gonna make both teams feel awkward and bad.

doesn’t matter what game or project we’re talking about. clear coasts, gags and gadgets, event horizon, hostile takeover, etc. if any of those take multiple more years to come out it’s fine, and not a problem of any team being “lazy”. there will absolutely be a time where grindworks development slows down or even stops entirely. and i wouldn’t want to be called lazy for prioritizing my own life and responsibilities over my hobby. we can start calling toontown projects lazy for not updating once disney comes out and officially endorses the monetization of toontown’s fan projects, leading to the return of the membership. until then, you gotta be grateful for the free work being put in."
callmedj.bsky.social
Harold, Marsha, Lucius... Teid
Reposted by callmeDJ
kv-kingdom.bsky.social
I'm rather late to the party and while it's not in RPG Maker, I DID make a small-scale RPG in Unreal for the #HawktoberHorrors #gamejam. Punch out some zombies, then it's time to get paid! #indiegame
callmedj.bsky.social
I'M BACK! Among all the hard work the Grindworks team has put into this trailer, you can catch a preview of a new battle theme I wrote 30 seconds in!