AttaKat
@attakat.bsky.social
1K followers 150 following 320 posts
An optimistic goober who divides her time between touching too much grass and being too online. Currently working on a single-player adventure horror game in UE5.
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attakat.bsky.social
Woah! 1k followers!! 🥳🎉 As promised, I put together a small montage of before/afters I was able to make thanks to duplicating levels during the design process. I'm still working on lighting/polishing but plan on following up with an even better version soon.

Thank you so much!

#IndieGameDev #UE5
attakat.bsky.social
If you're still adding to the Solo Dev starter pack, I'd love to be invited if you still have room.
attakat.bsky.social
🤫🤫🤫

Can you hear them?

#GameDev #Indie #IndieGameDev #IndieHorror #HorrorGame #Horror #Spooky #GodILoveTheSoundOfWhispering #InHorrorGamesAnyway #GivesMeGoosebumps
attakat.bsky.social
Me working all day on fire ignite and extinguish sound effects.

#UE5 #GameDev #IndieGameDev #Polishpolishpolish #Notpictured #MeRapidlyIgnitingAndExtinguishingTheCandle #LikeAKidWithABicLighter #ClickSwishClickSwish
a man is standing in front of a fire with smoke coming out of his mouth .
ALT: a man is standing in front of a fire with smoke coming out of his mouth .
media.tenor.com
attakat.bsky.social
Ooooh that's such a compliment ☺️☺️ ♥️ My learning has been so apparent as I go along, building and rebuilding blueprints and levels better and better. It's hard not to love this field and be proud of how much improvement I've had in it.
attakat.bsky.social
Woah! 1k followers!! 🥳🎉 As promised, I put together a small montage of before/afters I was able to make thanks to duplicating levels during the design process. I'm still working on lighting/polishing but plan on following up with an even better version soon.

Thank you so much!

#IndieGameDev #UE5
attakat.bsky.social
I'd love to be added to this. Lot of great names already on this list!
attakat.bsky.social
I've really been loving polishing up the basement level of my #IndieGame, as it's a lot smaller and more finite in scope than the rest of the game. Adding in reverb, torch sound effects, Niagara drip effects (with small sounds), and soon, room noise.

I love immersion and little touches. ♥️
attakat.bsky.social
If you've seen the game Kiosk, I plan on going for a similar vibe. I like the budding subgenre of "Retail Horror" and want to see more of it, so that's the theme I'll be going for.
attakat.bsky.social
Thanks so much! I'll write that down and keep in touch :) Are you guys a stream team?
attakat.bsky.social
Also, fun fact, already have the idea for my next (much smaller scope) horror game. Classic retail horror where you run a night shift at a liquor store. 👀 I wonder where the inspiration for that came from...
attakat.bsky.social
Still setting up the full A to Z level process, but my goal currently is a 2-hour playthrough, though I'll have a better estimate once everything is fully up and running, and after playtesting. Which! I plan on announcing on here when I get to that point. Hoping for Christmas playtest. 🤞
attakat.bsky.social
Starting to build my #Streamer / #VTuber list for the day when my #IndieGame is about to launch, and I'm surprised by how many profiles I find with no business email address or method of contact.

Throw a contact in there! I want to contact you but don't want to assume I can slide in your DMs, lol.
attakat.bsky.social
Alternatively: "Abstracts accepted as poster"
attakat.bsky.social
"Probably not copyright infringement"
glassbottommeg.bsky.social
"To reproduce, package Release"
impavid.us
In honor of spooky month, share a 4 word horror story that only someone in your profession would understand

I'll go first: Six page commercial lease.
attakat.bsky.social
Homogenization of blueprints continues. It really is so satisfying to have a single, customizable, preset-filled Light blueprint.

#UnrealEngine5 #UE5 #UnrealEngine #GameDev #Indie #IndieGameDev #SoCleanAndNeatHolyShit #HoweverNowIHaveToReplaceEveryDoorAndLight #Cry
attakat.bsky.social
In today's episode of #GameDev growth, I had a sudden inspiration and replaced all my multiple door blueprints into One Blueprint To Rule Them All.

Now happily spending my Friday evening with a cup of tea replacing all my doors with the Omega Door. 🍵 😌
attakat.bsky.social
The lovely @frosthound.bsky.social got his Steam page up for the longest named Steam game you've see this year! Don't let the cute eyes fool you though; this fits right in with the other spooky games coming out this month. <3

#He'sProbablyHarmless #Probably #Indie #Spooky #Halloween #SpookyGame
attakat.bsky.social
Well this looks inviting.

#IndieGameDev #Indie #GameDev #IndieHorrorGame #HorrorGame #IndieHorror #Horror #Spooky #UnrealEngine #UE5
attakat.bsky.social
Ah, that's the version I use. So they did! Man, yeah they'd all have to really be in sync together. Fantastic job on it!
attakat.bsky.social
It really shows! Is this in UnrealEngine? I was messing around wondering how I'd do this in blueprint. Actually getting it this smooth would definitely take a lot of trial and error. It really adds a surreal touch to your game.
attakat.bsky.social
What the fuuuuck. That looks so cool! And it's so smooth too, no falling while lerping through the camera rotation there.
attakat.bsky.social
That's... entirely too many Blahaj! 😭🦈🦈🦈
attakat.bsky.social
You clearly don't look into how AI prompters get their data. I won't bother to refute you anymore. Just know generative AI doesn't have a place in the creative game space and people will judge you and your game accordingly, whether you intend for that or not.
attakat.bsky.social
You're saying to wishlist your game on the front of the poster, with your game's name on it. Like it or not, people will equate this to your game and it is misleading. I don't even know what event this is supposed to advertise, unless you mean Demo?