The old niagara beam seems to be attached! Though the effect is not quite what I would like... but its a start! #gamedef #unrealengine5
August 24, 2025 at 9:38 PM
The old niagara beam seems to be attached! Though the effect is not quite what I would like... but its a start! #gamedef #unrealengine5
small updates on the suit for project [redacted]
slowly chipping away at the project
hope this looks interesting
#unitydev
#gamedef #gamedevelopement
slowly chipping away at the project
hope this looks interesting
#unitydev
#gamedef #gamedevelopement
April 17, 2025 at 6:22 PM
small updates on the suit for project [redacted]
slowly chipping away at the project
hope this looks interesting
#unitydev
#gamedef #gamedevelopement
slowly chipping away at the project
hope this looks interesting
#unitydev
#gamedef #gamedevelopement
April 6, 2025 at 2:21 AM
March 11, 2025 at 11:35 AM
And much success in gamedef :>
February 4, 2025 at 9:29 AM
And much success in gamedef :>
I'm going after Void Angels in Warframe whenever I need a break today. Watch this video by Legendary Drops to find out why Warframe stays near the top of the most played list for 10+ years. It's always something new. #gaming #gamedef #indiegames #indiedev #videogames
www.youtube.com/watch?v=bRLI...
www.youtube.com/watch?v=bRLI...
After 200 hours, Warframe isn't what I thought it was
YouTube video by Legendary Drops
www.youtube.com
January 30, 2025 at 6:48 PM
I'm going after Void Angels in Warframe whenever I need a break today. Watch this video by Legendary Drops to find out why Warframe stays near the top of the most played list for 10+ years. It's always something new. #gaming #gamedef #indiegames #indiedev #videogames
www.youtube.com/watch?v=bRLI...
www.youtube.com/watch?v=bRLI...
It's Friday and part 3 for my tower defense game writing tutorial for #raylib is out. The topic in this part: Pathfinding and dealing with obstacles! Leave a comment what you think about it :D
quakatoo.com/logs/2024-11...
#gamedef #tutorial
quakatoo.com/logs/2024-11...
#gamedef #tutorial
Simple tower defense tutorial, part 3
Part 3 in a series of writing a simple tower defense game in C and raylib: Pathfinding and obstacles
quakatoo.com
November 29, 2024 at 8:02 AM
It's Friday and part 3 for my tower defense game writing tutorial for #raylib is out. The topic in this part: Pathfinding and dealing with obstacles! Leave a comment what you think about it :D
quakatoo.com/logs/2024-11...
#gamedef #tutorial
quakatoo.com/logs/2024-11...
#gamedef #tutorial
You're not kidding
As a gameplay engineer I've happily written multiple sheet -> gamedef tools
As a gameplay engineer I've happily written multiple sheet -> gamedef tools
May 21, 2024 at 11:38 PM
You're not kidding
As a gameplay engineer I've happily written multiple sheet -> gamedef tools
As a gameplay engineer I've happily written multiple sheet -> gamedef tools