#DatapackShowcase
Have you ever wanted to see a map of how a specific #minecraft seed generates? But you are playing with datapacks that modify worldgen? I've got an online solution for you:

map.jacobsjo.eu

(Works with some mods too, but not with all)

#mcdev #DatapackShowcase
November 17, 2024 at 1:33 PM
A block that lets you wallrun like in mirror's edge
#DatapackShowcase

(this as well as some of the other stuff I've showcased won't be possible in vanilla anymore because of bug MC-280125, so I'm having some fun while it still exists)
February 9, 2025 at 11:28 PM
I've just released an update to my #minecraft datapack map:
- You can now directly select datapacks from @modrinth.com.
- Added URL parameters for the settings and datapacks. For example, you can directly open a Terralith map using: map.jacobsjo.eu?datapacks=mo...

#mcdev #DatapackShowcase
November 23, 2024 at 11:58 PM

A quick little phosphor effect that I made using github.com/HalbFettKaese/ShaderSelectorV3.

#DatapackShowcase
November 16, 2024 at 2:51 PM
We could add #DatapackShowcase too, just want to avoid cluttering the feed with unrelated stuff
November 14, 2024 at 6:19 PM
Talks that I (or someone) might want to give at a future Smithed Summit 👀

#DatapackShowcase
November 15, 2024 at 5:07 PM
where the #DatapackShowcase, smh
December 17, 2024 at 2:46 PM
Playing around a lot with raytracing in vanilla shaders recently.

Based on this shadertoy I made: www.shadertoy.com/view/33lBzM
#DatapackShowcase
October 28, 2025 at 1:07 AM