Yuri
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yurisizov.bsky.social
Yuri
@yurisizov.bsky.social
Tool & game developer | Godot Engine alumnus

💶 Support me https://humnom.net/donate.html
🎮 Check out my apps and games https://yurisizov.itch.io
🎮 Or here https://store.steampowered.com/dev/yurisizov
🌐 Home & Portfolio https://humnom.net/
Not unless I plan to develop the game with the community and plan for a longer dev cycle, where I have time to incorporate feedback and can make regular deliverables for evaluation by said community.
November 12, 2025 at 12:31 PM
Yeah, Audacity seems to be the default choice, though I'd probably wish for something even simpler here. Perhaps I should try the 4 alpha release.
November 11, 2025 at 9:43 PM
Oh, that looks like a nice tool! Thanks for the tip, I was already thinking about botching something together myself
November 11, 2025 at 8:45 PM
You... got yourself an entire backboard and ring in that pillow fort?!
November 11, 2025 at 8:38 PM
I actually was hoping for something even simpler than Audacity to be out there somewhere :D But that's pretty much the one thing everyone converges on.

And yeah, FilmCow's SFX seem like a great collection, got recommended elsewhere already. Just need to organize it somehow...
November 11, 2025 at 8:38 PM
Yeah, I'm starting to realize that organizing and sifting through the collection is going to be the main challenge here. Not sure I like Soundly for that, but it's definitely putting ideas into my head!
November 11, 2025 at 7:20 PM
Yeah, that's the idea eventually! I was just hoping for something less intimidating than DAWs, something purpose-built but simple. But perhaps there isn't anything simpler than Audacity.
November 11, 2025 at 7:12 PM
Yes, quite :D
November 11, 2025 at 5:00 PM
You can say that capitalism excels at putting people into vulnerable positions and then presenting itself as _the_ solution.
November 11, 2025 at 4:54 PM
Ah, btw, Bluesky thinks you're writing this in French. Might hide the post from people who set their preferences to only see English 👀
November 11, 2025 at 4:52 PM
I think this case is generally rooted in fear. You have an idea, you believe in it, and you want to ensure as soon as possible that you can make it. You're afraid that if you spend months preparing props for a crowdfunding campaign, it'll put you on the back foot. And so you see a shortcut tool...
November 11, 2025 at 4:51 PM
I don't even care about lasagna. Give me all garlic bread there is!
November 10, 2025 at 2:52 PM
Ah, but while it's true that different aspect ratios exist, that doesn't really disqualify anchoring instead of using containers ☝️🤓

Anchors are, by their very nature, relative values. You just need to set them up correctly to your case, instead of only adjusting the position (i.e. anchor offsets)!
November 10, 2025 at 1:26 PM
I honestly expected it to be some picturesque vista, not a random tree in some average Balkan backyard.
November 10, 2025 at 1:26 AM
And yeah, the movie was great, but that's up to personal taste. Visuals is what everyone can appreciate, and I'm so tired of bit-crushed mush from streaming.
November 9, 2025 at 3:52 PM
Dan Laustsen is the name of the cinematographer on this movie, and he has a perfectly fitting resume with previous work with Del Toro and the last 3 John Wick flicks.

Of course, the editor and the color grader are key to this as well, but you have to plan and shoot it right first.
November 9, 2025 at 3:52 PM
np! If you're in bugfixing mood, the background in dropdown lists is also completely white in Chrome for some reason, making the white text in them unreadable outside of hover.
November 8, 2025 at 4:24 PM