Azure Fox Studio
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vulpinegames.bsky.social
Azure Fox Studio
@vulpinegames.bsky.social
We are a small indie team working on some stuff...
🦊 Vulpine - a lightweight game engine built in C++
🎮 Sanctia - an immersive 3D first-person RPG

Youtube Channel : https://www.youtube.com/@VulpineGameStudio
Kinda late to the party, but happy pride, everyone ! 🏳️‍🌈 🫶

We kinda want to get back in here to show what we are working on, but things aren't ready yet, and we won't have much free time to work on our projects until this mid-summer.
June 5, 2025 at 7:11 AM
— EN —
In the hollow of the Black Mountains' shadow, sways the light of a new dawn — a blessing from the Goddess.

— FR —
Au creux de l'ombre des Montagnes Noires, vacillent les premiers rayons de l'aube — tel est le don de la Déesse.

🎨@hekki-aart.bsky.social
#conceptart #gamedev #indiedev #Sanctia
February 22, 2025 at 10:50 PM
We were quite busy working on tools for the development of the #Sanctia project for the past few weeks. We extended the #VulpineEngine quite a lot!

Here is a little video showcasing what we made so far👇
youtu.be/vd3S18xQ0aU

#indiegamedev #gamedev #devtools #OpenGL
Sanctia - New UI and early tools presentation (Vulpine Engine)
YouTube video by Vulpine Game Studio
youtu.be
January 8, 2025 at 5:07 PM
Reposted by Azure Fox Studio
💙
January 1, 2025 at 12:00 PM
For an academic project, a friend of mine made a sun and moon cycle in #VulpineEngine, accurate to the time of year and moon cycle.

What’s great about this is the fact that the moon is visible at certain times of the day. This can result in pics that go so hard!

#indiegamedev #gamedev
December 21, 2024 at 11:58 AM
The distance fog now uses the atmospheric scattering shader functions for realistic coloring depending on the time of day. Love the results! 😍

#indiegamedev #gamedev #vulpineEngine
December 20, 2024 at 2:18 PM
Just tested a cross-shaped bloom effect. It looks surprisingly good! What do you all think ?
December 18, 2024 at 4:39 PM
Reposted by Azure Fox Studio
A fan art of #Zelda I did after I had my best gaming moments on Tears of the Kingdom. It's an hommage to the first sketch I did at the first teaser in 2019. I tried my best to replicate the game's style 😅
#DigitalArt #TOTK #TheLegendOfZelda
November 18, 2024 at 7:15 AM
As a game lore writer, how do you communicate with your artists?
Long, boring lore dump sessions with endless wiki reviews? ❌
Cooking a custom TTRPG campaign to immerse your artists in the game's universe? ✅

Check out our adventures in the lore of #SanctiaGame here!
#Gamedev #SorryWeAreFrench 👇
⮞ Sanctia ┃JDR ┃ Session 4/? ┃ Partie 1/2 ┃Varfort
YouTube video by Ivirny
www.youtube.com
November 16, 2024 at 10:46 AM
Okay, I definitely LOVE doing UI on my ECS 🤩
November 13, 2024 at 4:54 PM
I've been working on a new ECS based UI system for my custom #VulpineEngine. So far I've made a real time plotter and an advanced color picking tool. Can't wait to see the full result when all the elements are ready and put together !
November 13, 2024 at 8:31 AM
Reposted by Azure Fox Studio
Good morning Bluesky
November 12, 2024 at 5:54 AM
Hey, with these little projects of ours, our goal is to create art with passion for an open-minded and positive community.

You are always welcome, and should always be. The only thing we DON'T want to make a place for is bigotry.
Always 💖

Don't make me tap the sign
November 7, 2024 at 12:26 PM
Reposted by Azure Fox Studio
November 6, 2024 at 1:53 PM
I love the little concept arts our artist @hekki-aart.bsky.social made for #inktober last month !
November 7, 2024 at 7:12 AM
It's insane how a small depth fog made in 10 min can change the landscape atmosphere!
October 21, 2024 at 10:35 AM
Improved the brush aspect, added LOD fading effect, efficient vertex packing support and some others things. I'm pretty happy with the result ! Now our artist has a full workflow for making assets. Back to physic and game logic stuffs now 🙏
September 29, 2024 at 6:22 PM
Trying out a new approach for a paint shader effect used for #SanctiaGame 🎨
September 24, 2024 at 10:09 AM