games: https://verysoftwares.itch.io
music: https://milkyhe.art
footage: https://youtube.com/@verysoftwares
>> verysoftwares.itch.io/gathering <<
featuring hand-drawn art and full voice acting for the first time in a verysoftwares production! #gamedev #solodev
figured i needed a persistent home for my works #indieweb
figured i needed a persistent home for my works #indieweb
screenshot from my custom-made level editor #solodev
screenshot from my custom-made level editor #solodev
youtu.be/aT73Fl-bylQ?...
...along with a helpful pinned comment!
#retrocomputing #gamedev #solodev
youtu.be/aT73Fl-bylQ?...
...along with a helpful pinned comment!
#retrocomputing #gamedev #solodev
forgot there was a second part to the prompt too
forgot there was a second part to the prompt too
#retrocomputing #gamedev
#retrocomputing #gamedev
>> verysoftwares.itch.io/gathering <<
featuring hand-drawn art and full voice acting for the first time in a verysoftwares production! #gamedev #solodev
>> verysoftwares.itch.io/gathering <<
featuring hand-drawn art and full voice acting for the first time in a verysoftwares production! #gamedev #solodev
you can see for yourself, i've just cleaned up the codebase: github.com/verysoftware...
#gamedev #love2d
you can see for yourself, i've just cleaned up the codebase: github.com/verysoftware...
#gamedev #love2d
which market? where is that market? merely a personification of data.
no, out there are only unconnected individuals, waiting to explore your take on interactivity.
which market? where is that market? merely a personification of data.
no, out there are only unconnected individuals, waiting to explore your take on interactivity.
github.com/verysoftware...
feast your eyes on C code predating ISO standards, and weird EGA tricks with Assembly routines
#solodev #retrocomputing
github.com/verysoftware...
feast your eyes on C code predating ISO standards, and weird EGA tricks with Assembly routines
#solodev #retrocomputing
i can read and display the game's map data now, which is pretty awesome, but nothing is actually editable yet.
glitch art ensues at the end
#gamedev #solodev #retrocomputing
i can read and display the game's map data now, which is pretty awesome, but nothing is actually editable yet.
glitch art ensues at the end
#gamedev #solodev #retrocomputing
i spent a lot of effort on this, and while it's not a critical gameplay feature, it let me 1) practice structure for 80s C code, 2) get to know Cosmo's mechanisms better, and 3) write useful handlers i'll need later anyway.
#retrocomputing #solodev
i spent a lot of effort on this, and while it's not a critical gameplay feature, it let me 1) practice structure for 80s C code, 2) get to know Cosmo's mechanisms better, and 3) write useful handlers i'll need later anyway.
#retrocomputing #solodev
there's been an influx of new attention, i suppose 'Jimi can not read' got picked up by some streamer again?
there's been an influx of new attention, i suppose 'Jimi can not read' got picked up by some streamer again?
i don't know. i just wanted to make music, to play with shapes of sound. i didn't stick to a template from some tutorial video, i figured out what works for me by making a lot of weird experiments. sometimes a track aligns with a genre but that wasn't the goal.
i don't know. i just wanted to make music, to play with shapes of sound. i didn't stick to a template from some tutorial video, i figured out what works for me by making a lot of weird experiments. sometimes a track aligns with a genre but that wasn't the goal.