Andrew Patterson
banner
trashrats.bsky.social
Andrew Patterson
@trashrats.bsky.social
Glaswegian "game dev" working on a narrative adventure game "All That Lives"
Haven't posted on Bluesky for a long time, stil working hard in between two jobs on the game I am currently working on. Finishing up outside locations for this pub scene "vertical slice". The passing of time...
October 28, 2025 at 2:04 PM
Watch the compression make it impossible to see, but I added a bit of dust, to tie the room togther
June 16, 2025 at 12:31 PM
A couple more months of shut-in work and the demo for this Pub enviroment will be done. From then it is onto every other aspect of the game. It is all I have posted for a while but it is much more than this pub. Feel free to follow and share!

#gamedev
May 27, 2025 at 6:50 PM
One for the followers
May 25, 2025 at 10:22 AM
Make yourself at home

#gamedev #screenshotsaturday
May 17, 2025 at 8:35 AM
Three of six characters now done

#screenshotsaturday #gamedev
May 10, 2025 at 1:06 PM
One more for the pile
May 2, 2025 at 10:03 PM
Also created my little "wallet Check" that reflects how much money you have left in this scene:

#screenshotsaturday #gamedev
April 25, 2025 at 11:38 PM
One more character done. Getting there
April 25, 2025 at 11:18 PM
It's good to know how much you have left

#gamedev #indiedev
April 20, 2025 at 4:28 PM
Everyone in the game will henceforth be bald. And no, not because it's easier for me, that's wild you would assume that.
April 11, 2025 at 6:20 PM
Continuing to build up details whilst also working on character modeling/audio design/writing dialogue/tweaking gameplay/finalising UI and more

#gamdev
April 6, 2025 at 12:43 PM
Nothing here is close to final, but constant spinning plates. Trying to get the conversation UI looking, and feeling a bit better. How successful that is we will see.
April 3, 2025 at 7:03 PM
A better resolution image. Spent the day trying to improve some lighting and texturing. Much, much, much to do.
April 1, 2025 at 11:06 PM
Getting ready for a demo scene in August, a real "Vertical Slice" if you will:
April 1, 2025 at 10:51 PM
Trying different lighting, bringing new meanings to Piss Filter
March 17, 2025 at 6:07 PM
Working on the pub bathroom bit by bit. Still so much to do

#gamedev
March 17, 2025 at 11:48 AM
Working on the left to look as stinking as the right
March 13, 2025 at 8:19 PM
February 24, 2025 at 10:22 AM
February 22, 2025 at 11:38 AM
This will mean something one day

#gamedev #indiedev
February 7, 2025 at 11:54 AM
Every can, and likely will, change

#gamedev #indiedev #unity #screenshotsaturday
February 1, 2025 at 8:16 PM
I'm still working, but really I should be here. Now Dry January is over maybe I will be.

#gamedev #screenshotsaturday #blender3d
February 1, 2025 at 11:37 AM
Trying to learn sculpting and retopo because I wasn't good at box modeling people. A long way for a shortcut. No idea how to give this life now, texture painting?

#gamedev #blender3d
January 21, 2025 at 12:13 PM
I read a lot this year. This might be my favourite. Rarely has a book so short taken me so long to get through
December 10, 2024 at 4:08 PM