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Technical Coordinator for https://livecode.demozoo.org/ and https://nanogems.demozoo.org/
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Technical Coordinator for https://livecode.demozoo.org/ and https://nanogems.demozoo.org/
#Gephi #Bsky plugin developper https://gephi.org/plugins/#/plugin/bluesky-gephi
Hum yeah I guess I would need to dive into the GL debug function. But if I understand, this glQuery* would be per frame so still would need to find a way to make statistic on multiple frame ?
November 10, 2025 at 9:44 AM
Hum yeah I guess I would need to dive into the GL debug function. But if I understand, this glQuery* would be per frame so still would need to find a way to make statistic on multiple frame ?
My main guess would be to check the p50 rendertime.
I looked at Renderdoc but somehow you do frame by frame and the scheduler is wonky. I tried NVSight but I don't understand the tool.
I looked at Renderdoc but somehow you do frame by frame and the scheduler is wonky. I tried NVSight but I don't understand the tool.
November 10, 2025 at 8:51 AM
My main guess would be to check the p50 rendertime.
I looked at Renderdoc but somehow you do frame by frame and the scheduler is wonky. I tried NVSight but I don't understand the tool.
I looked at Renderdoc but somehow you do frame by frame and the scheduler is wonky. I tried NVSight but I don't understand the tool.
Ya encore les tutos sur site du zéro? 😅
November 6, 2025 at 1:07 PM
Ya encore les tutos sur site du zéro? 😅