Tony Dowler
tonydowler.bsky.social
Tony Dowler
@tonydowler.bsky.social
An artist and writer living in Seattle. I make games and maps.
The protective spells are strong, but only operate so long as the ancient rites of hospitality are respected—offer sustenance when needed, keep the fire lit, turn none away.
November 29, 2025 at 5:38 PM
❤️❤️❤️
November 25, 2025 at 5:56 AM
Ha! I stand corrected.
November 23, 2025 at 7:53 PM
Oh, this looks cool! It makes me think of Runequest, which I think was explicitly set in this time period.
November 23, 2025 at 4:48 PM
Did I mention this process is fueled by donuts?
November 8, 2025 at 7:21 PM
That said, if it’s not clear what should happen next, we can always roll to find out. Hence, the existence of a table to tell us what’s happening 10 minutes after the adventures enter the inn.
November 8, 2025 at 7:20 PM
Which of these threads we pull on next is one of the choices of the game.
November 8, 2025 at 7:19 PM
So, we example, we find out that two of the debt walkers are married, and there’s another romance brewing. We discover our goblin regulars are in despair at the fall of the dead adventure, but we don’t find out why. Another Is carrying a message he won’t talk about.
November 8, 2025 at 7:18 PM
Each significant person, place, and thing in the setting gets their own card. connections with existing fiction are also generated when a person is generated.
November 8, 2025 at 7:16 PM
the Debtwalkers are on their way back to the surface to purchase resurrection for one of their number, slain on their last mission.
November 8, 2025 at 7:16 PM
The Debtwalkers are a band of oath breakers, atoning for past ills by doing dungeon rescue and escort jobs. They appeared in session 1, but I didn’t fully flesh them out at that time.
November 8, 2025 at 7:13 PM