Website: tipsheda.com
Games: tipsheda.itch.io
Music: soundcloud.com/tipsheda
Stream: twitch.tv/tipsheda
My new GOTY for the year 2025. The fantastic ending bookends a satisfying and thematic gameplay loop that all just WORKS in so many different ways. The 2D/3D artstyle and soundtrack complimented the game beautifully
My new GOTY for the year 2025. The fantastic ending bookends a satisfying and thematic gameplay loop that all just WORKS in so many different ways. The 2D/3D artstyle and soundtrack complimented the game beautifully
Played this and it's DLC for the first time, going "non-lethal" and solo w/out my squad. Frustrating at times with how unpredictable suspects can be, but it was otherwise a blast to play. Environments were juicy af. Obviously police fantasy, but they didn't shy away from the horror.
Played this and it's DLC for the first time, going "non-lethal" and solo w/out my squad. Frustrating at times with how unpredictable suspects can be, but it was otherwise a blast to play. Environments were juicy af. Obviously police fantasy, but they didn't shy away from the horror.
This game was absolutely splendid, so I wrote a bunch of words for it. It's a mech exploration game where you listen into nearby radio stations. 🧵
This game was absolutely splendid, so I wrote a bunch of words for it. It's a mech exploration game where you listen into nearby radio stations. 🧵
tipsheda.itch.io/stretchy-buo...
tipsheda.itch.io/stretchy-buo...
Brutalism sickos are drooling at the mouth at this game (this includes me). Fantastic level design reminiscent of Halo CE and other classic FPS games I haven't played, rewarding lots of exploration. Gunplay feels good. Lore is intriguing. Good game.
Brutalism sickos are drooling at the mouth at this game (this includes me). Fantastic level design reminiscent of Halo CE and other classic FPS games I haven't played, rewarding lots of exploration. Gunplay feels good. Lore is intriguing. Good game.
A pretty darn satisfying day-time stealth-action game that turns into a purely-action game during the last third. Soundtrack reminded me heavily of Turok Evolution. It feels in conversation with Halo 3 and Brute Force for the Xbox. A 2007 game design dead end.
A pretty darn satisfying day-time stealth-action game that turns into a purely-action game during the last third. Soundtrack reminded me heavily of Turok Evolution. It feels in conversation with Halo 3 and Brute Force for the Xbox. A 2007 game design dead end.
Second game to make me cry. First was the first Death Stranding. Story was a bit messier, but it really brought it all together in the end. Soundtrack was great. The continued use of Low Roar songs felt like a heartfelt farewell letter to the late singer.
Second game to make me cry. First was the first Death Stranding. Story was a bit messier, but it really brought it all together in the end. Soundtrack was great. The continued use of Low Roar songs felt like a heartfelt farewell letter to the late singer.
A delightful atmospheric adventure game in a strange little world that doesn't get bogged down by esoteric puzzle logic. Heard about this game through the grapevine years ago, but forgot about it until I spotted it deep in my Steam library.
A delightful atmospheric adventure game in a strange little world that doesn't get bogged down by esoteric puzzle logic. Heard about this game through the grapevine years ago, but forgot about it until I spotted it deep in my Steam library.
A poetic look at an idea of an idea about gameplay and the lack of it. Much food for thought, mixing with some ideas in my own head about game spaces and freeform experiences. I can already feel it inspiring little seedlings in my mind.
A poetic look at an idea of an idea about gameplay and the lack of it. Much food for thought, mixing with some ideas in my own head about game spaces and freeform experiences. I can already feel it inspiring little seedlings in my mind.
A great fast-paced speedrun/highscore-focused shooter with great gun feel and a fantastic soundtrack that drove the whole thing. I also really enjoyed the minimalist but punchy mostly-text-based story presentation and dialogue.
A great fast-paced speedrun/highscore-focused shooter with great gun feel and a fantastic soundtrack that drove the whole thing. I also really enjoyed the minimalist but punchy mostly-text-based story presentation and dialogue.