Costó demasiado pero por fin tengo el video listo. Más tarde hablaré del futuro de mi contenido, y como haré para mudarme a newgrounds, el cual tiene una mayoría de público angloparlante.
youtu.be/dh_6yu4J_D4
TREASURE 1997
N64
TREASURE 1997
N64
Creature concept borrowed from @omegablack.bsky.social
Creature concept borrowed from @omegablack.bsky.social
Make bad art, be happy
The real talented ones are the overworked and tired people who when they are given the time and space, will instinctively pour their soul out on a canvas.
Make bad art, be happy
• “I didn’t read it, but here’s my take based on screenshots.”
• “I didn’t follow the narrative, but I saw a gifset and that’s enough.”
• “I don’t understand the plot, therefore the writing is bad.”
• “I didn’t read it, but here’s my take based on screenshots.”
• “I didn’t follow the narrative, but I saw a gifset and that’s enough.”
• “I don’t understand the plot, therefore the writing is bad.”
1. a simplified highly derived form of ultima and wizardry
2. damage calculations and enemy behaviours are all determined by dice rolls
3. a straightforward power progression structure over complex character building
1. a simplified highly derived form of ultima and wizardry
2. damage calculations and enemy behaviours are all determined by dice rolls
3. a straightforward power progression structure over complex character building
I named the big Cyberpunk monopoly "R-tech"... and that doesn't sound good ;-;
I named the big Cyberpunk monopoly "R-tech"... and that doesn't sound good ;-;