And tell me about your effects pedals. I need to hear about them.
#gamedev #indiegames #unity
#gamedev #indiegames #unity
#gamedev #indiedev #cozygames
#gamedev #indiedev #cozygames
I'd only picked it up to see what they were doing with the monochromatic graphics. Simple, but it works for me.
a strategic 1v1 castle battler that has you build up your castle and reduce your opponent to rubble, brick by brick! DEMO OUT NOW!!!
with funding from Slay the Spire dev @caseyyano.bsky.social via Outersloth (Among Us) and Future Friend support!
I'd only picked it up to see what they were doing with the monochromatic graphics. Simple, but it works for me.
It needs some magic to make the collisions work correctly so you don't crash into the ramp on the way up and come out the correct side.
#gamedev #indiegame
It needs some magic to make the collisions work correctly so you don't crash into the ramp on the way up and come out the correct side.
#gamedev #indiegame
#gamedev #indiegame #screenshotsaturday
#gamedev #indiegame #screenshotsaturday
I'm trying some different level end styles. The ring of fire is feeling pretty good right now. Are the mountains in the background adding or detracting? I think they want more detail, but that might distract from the action.
#gamedev #indiegame #unity
I'm trying some different level end styles. The ring of fire is feeling pretty good right now. Are the mountains in the background adding or detracting? I think they want more detail, but that might distract from the action.
#gamedev #indiegame #unity
#indiegame #gamedev
#indiegame #gamedev
#gamedev #unity #indiegames
#gamedev #unity #indiegames
Useful for foot steps, attacks, or damage sounds - anything that would be repetitive.
#gamedev #unity
Useful for foot steps, attacks, or damage sounds - anything that would be repetitive.
#gamedev #unity
#unity #gamedev
It's a long way off a release, but I'm really happy with how it's shaping up.
It's a long way off a release, but I'm really happy with how it's shaping up.