Tearcell Games
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tearcellgames.bsky.social
Tearcell Games
@tearcellgames.bsky.social
Indie game development group putting out our first game!

https://store.steampowered.com/app/2069260?utm_source=bsky
Getting there! 13FPS and most of the hold up is in the enemies _physics_process, so I no where to start trying to optimize, but its at least not as choppy as it used to be.

#screenshotsaturday #steelinsecticide #godotengine #gamedev
May 24, 2025 at 6:23 PM
That's a big gun, little fella. You sure got tha-...

#steelinsecticide #godotengine #tanksvsbugs
May 23, 2025 at 12:02 AM
Everything Multiplayer is 1 step up, 1 pit down. This time my dynamically spawned rigid bodies transforms dont sync. They just show up at 0,0,0 on the client side. I see a spawn error on client side, but wtf I can see it's spawned, it's just not syncing, what gives?
#godot #multiplayer
May 21, 2025 at 5:36 PM
We added a bouncy material to our tank game... this is at max bounce, which is probably too much, but the tank is ALOT more fun to drive around enclosed areas in now. Much harder to get stuck on geometry!

#steelinsecticide #godotengine #tanksvsbugs #gamedev #indiegame
May 10, 2025 at 12:36 PM
The carnage after this boss fight is nearly exactly where I want it to be! Uncovered alot of things that need changing and fixing though, so many hydra heads left to kill.

#steelinsecticide #godot #gamedev
April 22, 2025 at 5:09 PM
Okay... so the turret refractor isn't going as smoothly as I thought it might.

#steelinsecticide #godotengine #gamedev
March 26, 2025 at 7:12 PM
Experimenting with how to show the health on these 'Gigarthropods', so trying for some 'nuclear' rods shoved into them that change colors as they are shot.

#gamedev #godotengine #steelinsecticide #gamedesign
February 24, 2025 at 6:22 PM
Our new game, Steel Insecticide, is all about Tanks Vs Bugs! But you also get to destroy other things too, like trees!

#steelinsecticide #gamedev
February 15, 2025 at 12:12 PM
Progress on the production ready models! This new charger bug is a touch more intimidating then his black and purple forbearer (seen at the end).

#screenshotsaturday #steelinsecticide #godotengine #blender3d
February 7, 2025 at 8:55 PM
The map is 'the same' but man do the new doodads and VFX make a difference!

Again this is running on an 'ancient' GTX 980

#gamedev #progresspics
January 26, 2025 at 4:10 PM
Where it started vs how its going!

Team is working on art upgrades for our 'MVB' map, first version vs second version!

Both are running on my potato machine, which is our 'minimum' aimed for requirements.

#godotengine #indiedev #steelinsecticide #tanksvsbugs
January 26, 2025 at 4:10 PM
Didn't quite get the steam page up this year, but we did a lot of other things!

Cya in 2025!

#steelinsecticide #tanksvsbugs #happynewyear #indiegames
January 1, 2025 at 2:22 AM
Really happy with how the mortar launcher is progressing. Its the first weapon I feel really gels with our games camera swapping ability.

Really nice when all these systems come together.

#godotengine #tanksvsbugs #gamedev #indiedev #indiegame
December 2, 2024 at 3:41 PM
"Okay so we need to open these crates carefully... maybe we can buy a key from someone..."

"F*** KEYS! I HAVE A TANK!!!!!!"

Still early in the process, but you shoot all your other problems, why not these too.

#screenshotsaturday #gamedev #tanksvsbugs #godotengine #indiedev
November 23, 2024 at 11:45 PM
Early prototype of the tank customization screen! Alot of polish yet to go.

Finding parts and unlocking stuff is just fun, so we wanna make sure we have a lot of them to play around with!

#indiedev #gamedev #godotengine #tankvsbugs
November 22, 2024 at 6:12 PM
She's a Killaaaaaa
QUEEEEEEEN!
Shoots you, with a ball of web
Spawns bugs, that are seeing red
Walks right up and bites your head off!
Anytiiiiiiiiiime!
#tanksvsbugs #godotengine #indiegamedev #gamedev
October 28, 2024 at 3:21 PM
More enemy work... didn't expect this while I was recording though.

Some say he's still flying to this day.
October 24, 2024 at 8:37 PM
While none of the shown models will be in the final game, I will say I enjoyed animating the tail in #blender! The auto key animations are just fun to use.

This one shows the deflection of the main cannon. Best calm down and aim right!
October 24, 2024 at 3:29 PM
Working on more monster mechanics in #tanksvsbugs and boy is it alot of fun! Finally think I got the hang of #limboai and things are becoming more interesting. This latest one is our 'striker' mob who will have shields and a devastating melee strike.
#godotengine #gamedev
October 24, 2024 at 3:28 PM
Yes! Finally found the right combination of plugins for good gibs and mesh destruction!

#gamdev #godotengine #tanksvsbugs
October 11, 2024 at 3:20 PM
Explosion test! You can customize your weapons in #tanksvsbugs so the explosion size, color, and duration vary depending on your build!

#gamedev #godotengine #indiegames
October 8, 2024 at 3:00 PM
Give me back my FPS you stupid enemies!!!!!!!!!!!

Don't prematurely optimize they said!
September 25, 2024 at 5:25 PM
Trapped in a tin can being tossed around by giant mutant spiders is a bit more scary than this silly game probably intended. Pretty great though!
#gamedev #arachnophobia #tanksvsbugs #godotengine
September 24, 2024 at 5:49 PM
Hoorah! Back at it and its going well! We've finished the 'eradicate' and 'seek and destroy' missions, now we're working on the more esoteric ones! In scouting missions, you gotta find and touch the flags, by any means you can!
#godotengine #gamedev #tanksvsbugs
September 20, 2024 at 5:15 PM