Stuart
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stuwhen.bsky.social
Stuart
@stuwhen.bsky.social
musician and occasional indie dev

he/him 🏳️‍🌈
anyway this is why I am the way I am
October 22, 2025 at 11:06 AM
we were 7!!!! i can't get over how fucking unhinged this is. his parents were v relaxed on the whole age ratings on horror games/movies thing + he introduced me to a dark dark world. i am forever grateful.

not even silent hill 1 either bloody silent hill 2!!! thank god the symbolism was lost on us
October 22, 2025 at 11:06 AM
you can alter individual materials on an object, and even cull vertices totally based on the assigned material. for example the water, which is a tiny model of a child's paddling pool with everything but the water material culled/then scaled up to the size of the scene :D
October 16, 2025 at 8:01 AM
i've been using a bit of interior design/architecture software i was playing around with years ago, absolutely NOT designed for this kind of stuff, BUT it comes bundled with a very old renderer that gives everything 1993 myst vibes (particularly after lowering the res/bit depth) and I LOVE
October 16, 2025 at 7:58 AM
I love this
September 12, 2025 at 8:39 PM
B! much easier to parse, nice subtle variation on the tiles which makes them easier to pick out individually. A is good but I think B is more visually interesting without being as busy as C if that makes sense?
July 30, 2025 at 6:40 AM
God it’s so so good I’ve been going on about this game to anyone who’ll listen for like 10 years
July 19, 2025 at 10:21 AM
It’s an incredibly rewarding and frustrating thing to do!!!
July 17, 2025 at 6:50 PM