he/him 🏳️🌈
1 flat plane (4 verts, 2 tris), parallax map offsets stone tex to appear deep below the surface tex. distortion on the surface is also applied to the stone, offset by the PM to the same depth
then blending in various ways to put it all together :D
#gamedev #indiedev #unity3d
all done with @amplifycreations.bsky.social ❤️
slightly longer video BUT it's got captions and pictures to explain stuff, and I think it's p cool
(i swear I'll stop banging on about POM soon but it's been SO much fun to play with)
#gamedev #indiedev #unity3d #shaders
all done with @amplifycreations.bsky.social ❤️
slightly longer video BUT it's got captions and pictures to explain stuff, and I think it's p cool
(i swear I'll stop banging on about POM soon but it's been SO much fun to play with)
#gamedev #indiedev #unity3d #shaders
obsessed by this. so many possibilities even without the complex fiddly fake 3d w/ occlusion mapping, just a simple flat plane w/ textures.
BGs are from Rayman 1!
music is a lil sketch I was messing around with this afternoon!
#gamedev #indiegamedev #unity3d #PARALLAX
obsessed by this. so many possibilities even without the complex fiddly fake 3d w/ occlusion mapping, just a simple flat plane w/ textures.
BGs are from Rayman 1!
music is a lil sketch I was messing around with this afternoon!
#gamedev #indiegamedev #unity3d #PARALLAX
+ some spooky music I threw together in 5 mins
#gamedev #indiedev #unity3d #PS1
still VERY rough - I'm not gonna post every time I make slight changes but I thought the factory sounds were cool
video is me messing around in clipchamp. i'm 100 years old and don't know how to edit videos
#gamedev #indiedev #indiegamedev #music
still VERY rough - I'm not gonna post every time I make slight changes but I thought the factory sounds were cool
video is me messing around in clipchamp. i'm 100 years old and don't know how to edit videos
#gamedev #indiedev #indiegamedev #music
some games (Spyro+Crash) used this unusual mode + scaled back to correct aspect ratio.
gives higher fidelity than 320*240, a slight but noticeable difference!
I wanted to try this purely for the beautiful effect it has on the dither
#gamedev #indiedev #indiegamedev #unity3d
some games (Spyro+Crash) used this unusual mode + scaled back to correct aspect ratio.
gives higher fidelity than 320*240, a slight but noticeable difference!
I wanted to try this purely for the beautiful effect it has on the dither
#gamedev #indiedev #indiegamedev #unity3d
bouncy mushroom is my fav 🍄
(ground ray checks coordinates of a secondary UVmap (each face assigned to a portion of a 4*4 grid, 16 total surfaces) + assigns walking sound!
jumping sounds are me! 🎤
#gamedev #indiedev #indiegamedev #unity3d
bouncy mushroom is my fav 🍄
(ground ray checks coordinates of a secondary UVmap (each face assigned to a portion of a 4*4 grid, 16 total surfaces) + assigns walking sound!
jumping sounds are me! 🎤
#gamedev #indiedev #indiegamedev #unity3d
been remodeling this one based on an earlier version from 2019, here's what I have so far - just so you get a vibe of the place
the entrance to THE DISTRICT OF GARDENS 🌳
#gamedev #indiedev #indiegamedev #blender #unity3d
been remodeling this one based on an earlier version from 2019, here's what I have so far - just so you get a vibe of the place
the entrance to THE DISTRICT OF GARDENS 🌳
#gamedev #indiedev #indiegamedev #blender #unity3d
as always, the Gardeners will explain what's new 👩🌾
(feat. the new movement system. looks exactly the same (sort of the point) BUT ITS BETTER I SWEAR I WROTE IT FROM SCRATCH)
#gamedev #indiegamedev #unity3d #indiedev
as always, the Gardeners will explain what's new 👩🌾
(feat. the new movement system. looks exactly the same (sort of the point) BUT ITS BETTER I SWEAR I WROTE IT FROM SCRATCH)
#gamedev #indiegamedev #unity3d #indiedev
#gamedev #indiedev #indiegamedev
#gamedev #indiedev #indiegamedev
it's a little rough around the edges, but it already feels better than trying to manually wrestle the camera around corners, or having it try to always be behind the player without constraint.
wheeeeeeeeeee
#gamedev #indiegamedev #indiedev #unity3d #surfsup
it's a little rough around the edges, but it already feels better than trying to manually wrestle the camera around corners, or having it try to always be behind the player without constraint.
wheeeeeeeeeee
#gamedev #indiegamedev #indiedev #unity3d #surfsup
Shader checks if player has an isBouncing state + deforms the mesh around the player position.
changed up the vibe of the test environment, just for my own sanity. I painted those rocks!! dead proud
🍄🍄🍄🍄🍄
#gamedev #indiegamedev #indiedev #unity3d
Shader checks if player has an isBouncing state + deforms the mesh around the player position.
changed up the vibe of the test environment, just for my own sanity. I painted those rocks!! dead proud
🍄🍄🍄🍄🍄
#gamedev #indiegamedev #indiedev #unity3d
I’m dunning-krugering my way through game development, idk anything about these disciplines + am probably doing it all wrong, but idk any better so I have blind confidence lol
#gamedev #indiedev #indiegamedev #textures
I’m dunning-krugering my way through game development, idk anything about these disciplines + am probably doing it all wrong, but idk any better so I have blind confidence lol
#gamedev #indiedev #indiegamedev #textures
#indiedev #indiegamedev #gamedev #unity3d #bugfixes
#indiedev #indiegamedev #gamedev #unity3d #bugfixes
☑️ climbing! (transition between directions+animation needs work)
☑️ hand painted textures!
☑️ climbing walls can also move!
☑️ selective UV scrolling + cutout transparency! this entire test level is 1 material, and 1 texture
#gamedev #indiegamedev #indiedev #unity3d
☑️ climbing! (transition between directions+animation needs work)
☑️ hand painted textures!
☑️ climbing walls can also move!
☑️ selective UV scrolling + cutout transparency! this entire test level is 1 material, and 1 texture
#gamedev #indiegamedev #indiedev #unity3d
#gamedev #indiedev #indiegamedev #unity3d
#gamedev #indiedev #indiegamedev #unity3d
Won’t be for a couple weeks + I’m not sure how to do these things, (need to make an itch.io ?) BUT it will include:
- fun platforming, bouncing + sliding! 🎮🕹️
- collect things!
💰🔑
- explore the District of Gardens!
⛲️🪴
#gamedev
1) BOUNCY PLATFORMS!
2) BOUNCY PLATFORMS THAT MOVE!
3) SLIDING ANIMATION!
4) SLIDING INTO BOUNCE MOMENTUM!
#gamedev #indiegamedev #unity
1) BOUNCY PLATFORMS!
2) BOUNCY PLATFORMS THAT MOVE!
3) SLIDING ANIMATION!
4) SLIDING INTO BOUNCE MOMENTUM!
#gamedev #indiegamedev #unity