Steve
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steve-bennett.bsky.social
Steve
@steve-bennett.bsky.social
Video Game Maker, Design & Co-Founder @wildmangames.bsky.social

https://linktr.ee/Steve_Bennett
Reposted by Steve
#Haggle News. How many peasants can you squeeze into a market street? Quite a few it turns out.

Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev
August 2, 2025 at 1:01 PM
Reposted by Steve
#Haggle News. Gold is being made! Some road-side stalls being supplied and selling to passing peasants. We'll have proper marketplaces soon. ooof!

Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev

Reminds me of the "Haggle" scene in the Life of Brian :D
July 19, 2025 at 1:01 PM
Reposted by Steve
#Haggle News. We've been at a conference this week promoting Haggle, so instead of a vid, I thought a shot of early concept work would be cool, to show you where we're going.

Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev
July 12, 2025 at 1:57 PM
Reposted by Steve
#Haggle News. We have deliveries. Productions are consuming items and creating new ones. We also added roads and some map gen.

Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev
June 28, 2025 at 1:57 PM
Reposted by Steve
#Haggle News this week. We have some new item graphics, loads more to come, you can drop serfs into job roles, continuing our tactile approach and some beginnings of deliveries, we'll maybe show that next week.

Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev
June 21, 2025 at 2:01 PM
Reposted by Steve
It's the beginnings of character animations in #Haggle this week. So welcome to The Funky Walk (TM). Who's funkiest? Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev
June 14, 2025 at 4:04 PM
Reposted by Steve
#Haggle has felt a bit like an episode of Mr Benn this week (you know if you know). Drop a peasant into the serf school and abracadabra you have a serf ready to work! Oh and females, and hairstyles and beards... :)

#screenshotsaturday #gamedev #indiegame #indiedev
June 7, 2025 at 12:12 PM
Reposted by Steve
We want to make #Haggle super tactile, so we've been playing with picking up serfs and throwing them around. A distraction has emerged that's like Serf Golf! I'm spending a bit too long trying to land serfs on a blue square. 🤨 #screenshotsaturday #gamedev #indiegame #indiedev
May 24, 2025 at 2:04 PM
It's busy at the bakery today! No-one's told them we haven't done the bread making code yet!

#Haggle #AMedievalTycoonSimulator @wildmangames.bsky.social
#devdiary
#gamedev
#indiegame
#indiedev
May 23, 2025 at 2:05 PM
We made a people bomb! Lots of lovely serfs, soldiers, city folk, inquisitors in here, and we dropped a people bomb to see how they walked through a bottleneck. This is our first #screenshotsaturday for #haggle @wildmangames.bsky.social

#gamedev
#indiegame
#indiedev
May 17, 2025 at 9:33 AM
This is what me and the @wildmangames.bsky.social crew are making. We've just started so will be posting the journey here. We're very excited! #devdiary #indiedev
We're making Haggle: A Medieval Tycoon Simulator.

Hone your management skills, tweak your super efficient industries, or blackmail and torture your way to building your 13th century mercantile empire. Then watch the gold roll in. #gamedev #indiedev
May 12, 2025 at 11:08 AM
Reposted by Steve
Wild Man talk. Wild Man see sun out cave door. Wild Man make thing. Thing is game. Wild Man tell you all soon what make. Wild Man find talk like this hard! 😜
May 7, 2025 at 10:43 AM
Good morning everyone. It's time to start talking about what I'm up to. 😃 I've just started a new company called @wildmangames.bsky.social . We're indie game devs making managementy, buildy, simy, tycoony games, which I LOVE! #devdiary #indiedev #gamedev
May 7, 2025 at 11:06 AM