SpaceWerewolf
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spacewerewolf.bsky.social
SpaceWerewolf
@spacewerewolf.bsky.social
He/him

Game developer, hobbyist bodybuilder, lover of werewolves.
My Vampire: The Masquerade character, an abused ministry neonate named Lance. This character means so very much to me, and @wardgaya.bsky.social brought him to life even stronger for me.
October 22, 2025 at 10:15 AM
My first trip to Newfoundland, courtesy of my guide @erlking.bsky.social

I mostly looked at water and rocks and then cried about it.

10/10, wonderful place.
October 19, 2025 at 1:42 AM
I miss real journalists
October 10, 2025 at 12:54 PM
Delighted with this rendering of my Nightwing cosplay! Stevee is the artist on Instagram
September 22, 2025 at 4:20 PM
thenerddaily.com/animorphs-by...

If we keep buying the first six Animorphs books every single time they're rereleased, our interest will eventually merit a visual adaptation!
September 22, 2025 at 4:18 PM
September 3, 2025 at 12:29 PM
My Nightwing cosplay at #DragonCon #dragoncon25
August 30, 2025 at 9:50 PM
5 years married/10 years together today, from that sketchy motel outside Scranton to our beautiful home & life we've built together. Love this goofball and all his stories, his joys, his struggles. There's nothing I wouldn't do for him & he's there for me through everything @paragon0316.bsky.social
July 25, 2025 at 7:29 PM
@dadotronic.com needs help and deserves it. He recently did some phenomenal work on a new character for the game I'm making. He works extremely fast, communicates well, and his work is stellar
July 22, 2025 at 12:29 AM
Working on steam page stuff means learning gif editing and... *bluegh* web development.

It took me three hours to learn how to add a border / transparency for the Steam Store page (hm, looks like bsky doesn't recognize transparency... >_<)

Still choppy, and colors still look compressed :(
July 16, 2025 at 4:21 PM
I said, "I would like a 10-second trailer and fewer than 1% of the game's assets spruced up a little bit for a rerelease."

Being fair to everyone said "That'll be $20,000 dollars, but you'll need to spend $200k more for it to really make a difference"

Tapping the sign until my heart gives out
June 29, 2025 at 4:30 PM
Absolutely no idea why ClipChamp and OpenShot both butcher the colors on recordings, but a web utility handles it easily.
June 23, 2025 at 5:48 PM
Looking quite a lot like a videogame now, with weapons animating and arrows falling to the floor and treasure and dead bodies everywhere.

Aiming for a demo in December, release in march, at this rate, but we will see
June 23, 2025 at 5:17 PM
From no enemies to 3 in about 17 hours? This is a huge lurch towards feeling like the game exists again, even if all they do for now is move randomly.

That little flicker between turns is in my personal Rogues Gallery from every iteration (pun intended). I think I know how to defeat it though.
June 15, 2025 at 2:59 PM
mainly screwing around with Krita to keep busy, and the person I'm paying for mentorship said to set pixel art for a while.

Kinda cool I'm not completely embarrassed by the fanart I make for my game. I am honestly not sure I'm even allowed to make 'official' art to promote with
June 13, 2025 at 9:53 PM
Massive thanks to @dadotronic.com for getting the final packmate from my Werewolf: The Apocalypse campaign finished!

This is Nik "Fiddler" Zarkhov, russian mobster turned Shadow Lord Philodox. Fiercely loyal, ruthlessly efficient and always willing to be the bad guy when needed. Deep down? Sweetie🥰
May 29, 2025 at 9:30 PM
The nice thing about beatemups is that everything isn't standing still is moving right.
May 28, 2025 at 3:15 PM
My résumé wall is finished.
2007- Spider-man 3
2009- 100 Rogues
2015- Elder Scrolls: Legends
2017- Pokemon TCGO
2023- DC Dual Force

There will be another someday.
May 22, 2025 at 2:48 PM
improvements continue.
May 22, 2025 at 1:30 AM
Drawing practice
May 20, 2025 at 3:59 AM
My fifth packmate in my Werewolf: The Apocalypse TRPG! Lach is a Nuwisha (were-coyote). He loves to sing and recount the pack's tragic tales. Sadly, his Hare spirit companion accidentally acquired a taste for human flesh.

Portrait by the insanely talented @dadotronic.com
May 19, 2025 at 9:33 PM
First five months of progress on remaking game? I'm probably about halfway done, but unfortunately I can't marathon it and I can't pace myself. Time for a break #indiegames #gamedev #roguelike
May 14, 2025 at 10:45 AM
Found in my 12-years-old code.

I've grown a lot since then. Now I log these as error messages because comments don't make noise.
May 4, 2025 at 8:56 PM
Road map
April 22, 2025 at 1:35 PM
This technically qualifies as a physics engine.
April 22, 2025 at 1:12 PM