Siletrea
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siletrea.bsky.social
Siletrea
@siletrea.bsky.social
Weirdo who makes Fanart and Creatures

also 3D Generalist
(trained in 3D animation/modeling, self taught newbie for rigging)
Ballet Dragon (Camera WIP)
been tinkering on this animation for 3+ years sofar (still tinkering with the camera to capture the grace and power of the dance/remove wobbles)

this is a recreation of the first 30 seconds of Miko Fogarty's performance of Esmeralda, Moscow IBC, Gold Medalist Final Round
August 10, 2025 at 4:53 AM
Ballet Dragon (no camera ver)
been tinkering on this animation for 3+ years sofar (without the camera refinements its still not done)

this is a recreation of the first 30 seconds of Miko Fogarty's performance of Esmeralda, Moscow IBC, Gold Medalist Final Round
August 10, 2025 at 4:51 AM
Leo Cantus!
Now THIS guy? he was a Zetta pain in my A** to figure out!
I used pixel art from my DS and the spritesheets from the secret boss of Pathera Cantus to figure his Noise Limbs out! (his knees took 3 months, no joke!)

glad I finished this before the anime dropped so I saw I did it right!
August 10, 2025 at 4:38 AM
after FAFO-ing around in the node editor for the Mass rotational system I did for the talons and the wings, I decided to combine set driven keys and textures to get her ornate glowing markings to toggle of and off with a convenient slider! (node editor image in reply post)
August 10, 2025 at 4:33 AM
recorded this RIIIGHT before my Weight Painting/Skinning Plugin for Maya completely gave up the ghost! I'm now trying to learn python to rebuild it from the ground up, however the "for loops" are throwing me "for a loop" (pun intended, if I don't laugh I'll cry at this point)
August 10, 2025 at 4:30 AM
one of my saved clips from my BATDR livestreams!
I somehow ended up being super funny without intending too!

This became one of my favorite clips because it showcases the OBS lighting that projects the game lights onto Sil's model realistically!

it's the little things that count after all!
August 10, 2025 at 4:16 AM
my latest com work! after making my own Vmodel. a friend of my buddy reached out to me for a Vmodel of his own! and while humans (especially anime-esque ones) are definitely NOT my forte? I'm really glad that he was not only patient with me while making this, but also very happy with the results!
August 10, 2025 at 4:08 AM
Cheese! this delightful little creature is the OC of @mooohaus.bsky.social and I modeled him as an Art Trade! because Moohaus was kind enough to help me finalize Sil's design and provided her official reference sheet in his amazing art-style!
August 10, 2025 at 4:04 AM
RoBat, oh dear lordy where do I begin? this was my 1st assignment for hard surface modeling and I ended up "Box Modeling" him in Maya. He ended up being a whopping 482 3D parts and 2191 UV maps, manually made! This was before I knew how UDIM's worked!

cool design but never again!
August 10, 2025 at 4:01 AM
Muffet!
she ended up being the final project I made when I graduated for my 3D Modeling Classes! nowadays she's kinda cringe by my current standards so I may V2 her eventually and possibly give her a fun rig to play around with too!
August 10, 2025 at 3:58 AM
Spider! I may not be pals with the owner of his fabulous design anymore but she was such a DELIGHT to make! I absolutely love doing unique creatures, and making it a robot? extra fun to be honest!
August 10, 2025 at 3:56 AM
a little happy walkcycle I whipped up after I rigged my first Maya rig!

you can grab it on my Kofi for free to play with if you'd like!
no scripts used during the creation of this rig!

ko-fi.com/s/9ea87e62f3
August 10, 2025 at 3:33 AM