(progress is good but slow, more news later this year)
(progress is good but slow, more news later this year)
Being a hand-drawn 2D game, most of Clam 2 has static lighting, but for some areas I've done my best to fake dynamic shadows and lights as much as possible. This scene got a polish pass today, and I think it's a million times better.
Being a hand-drawn 2D game, most of Clam 2 has static lighting, but for some areas I've done my best to fake dynamic shadows and lights as much as possible. This scene got a polish pass today, and I think it's a million times better.
I won't say where this is, what this is, or where you can find it, but it's my favorite hidden scene yet.
I won't say where this is, what this is, or where you can find it, but it's my favorite hidden scene yet.