(progress is good but slow, more news later this year)
(progress is good but slow, more news later this year)
anyway have a great friday
anyway have a great friday
More news presumably later on at some point!
More news presumably later on at some point!
Interviewing former stand up comedian turned D&D dungeon master and game developer extraordinaire, @marafrass.bsky.social, the brilliant mind behind Clam Man & its upcoming sequel Clam Man 2!
youtu.be/kUZ-qZYnn3A
Being a hand-drawn 2D game, most of Clam 2 has static lighting, but for some areas I've done my best to fake dynamic shadows and lights as much as possible. This scene got a polish pass today, and I think it's a million times better.
Being a hand-drawn 2D game, most of Clam 2 has static lighting, but for some areas I've done my best to fake dynamic shadows and lights as much as possible. This scene got a polish pass today, and I think it's a million times better.
then again, maybe that's why I think it's funny
then again, maybe that's why I think it's funny
store.steampowered.com/app/1278360/...
store.steampowered.com/app/1278360/...
assetstore.unity.com/packages/pac...
www.youtube.com/watch?v=c1gi...
#gamedev #indiedev
assetstore.unity.com/packages/pac...
www.youtube.com/watch?v=c1gi...
#gamedev #indiedev
- clam man 2 all day until 9pm
- blue prince
my exhaustion is getting tangible but my trophy room is slowly filling up, so it balances out
- clam man 2 all day until 9pm
- blue prince
my exhaustion is getting tangible but my trophy room is slowly filling up, so it balances out
I can't legally comment more on the matter but please look forward to the goblin appearance once Clam2 is done. I will not be sharing a picture of the goblin here
I can't legally comment more on the matter but please look forward to the goblin appearance once Clam2 is done. I will not be sharing a picture of the goblin here