shadowmaksim.bsky.social
@shadowmaksim.bsky.social
Reposted
Song: Den of Evil
Game: "Cladun: This is an RPG"
www.youtube.com/watch?v=skc_...
Cladun: This is an RPG OST - 1-06 - Den of Evil (悪の巣窟)
YouTube video by Obscure OSTs
www.youtube.com
December 2, 2025 at 6:32 AM
Song: Den of Evil
Game: "Cladun: This is an RPG"
www.youtube.com/watch?v=skc_...
Cladun: This is an RPG OST - 1-06 - Den of Evil (悪の巣窟)
YouTube video by Obscure OSTs
www.youtube.com
December 2, 2025 at 6:32 AM
Reposted
"Shantae Advance: Risky Revolution" (PS5)

While I did enjoy it, I'm mixed.

You can tell this was canceled and then cobbled together. The revolution gimmick felt underwhelming, only made areas more annoying to navigate. And the story barely was anything.

But it's still neat that it now exists.
December 2, 2025 at 5:51 AM
"Shantae Advance: Risky Revolution" (PS5)

While I did enjoy it, I'm mixed.

You can tell this was canceled and then cobbled together. The revolution gimmick felt underwhelming, only made areas more annoying to navigate. And the story barely was anything.

But it's still neat that it now exists.
December 2, 2025 at 5:51 AM
At this point, I feel like I'm the one that's mistaken and am going crazy. I swear that's Nanameda Kei.

Am I just mistaking them for looking similar to another character that is in "Mugen Souls"?

Around 2012, that's about the time of "Disgaea 4" and "D2" for Harada.

I just don't know anymore.
November 30, 2025 at 1:48 PM
Out of curiosity just now, I went and looked up staff credits and that character in question is being credited to Takehito Harada, which shouldn't be correct.

I mean, that does fall in line with how early Nanameda Kei's work got mistaken for Harada's. Something I've mentioned a couple times before.
November 30, 2025 at 1:46 PM
That's an early Nanameda Kei design, right?

Looking at release dates, the PC version of "Eiyuu Senki" released in March 30th, 2012.

"Mugen Souls", their earliest known work, released in March 22nd, 2012, about a week earlier.

That means both were from around the same time, and it matches.
November 30, 2025 at 1:45 PM
As I was playing, I eventually unlocked a character that had me do a double take and thinking, "Is that by Nanameda Kei"?

As far as I was aware, despite playing many of the games they were involved with, this was something that I never saw mentioned anywhere.
November 30, 2025 at 1:45 PM
As per the topic, it had guest designers for some characters.

Shimada Fumikane:
"World Witches" series, "Alice Gear Aegis" etc.

Kuroboshi Kouhaku:
"Summon Night", etc.

Akio Watanabe:
"Monogatari", "Grisaia", etc.

Yaegashi Nan (literally just Asuka with Homura's swords):
"Senran Kagura", etc.
November 30, 2025 at 1:44 PM
It's just interesting to see an artist/designer that I was vaguely familiar with suddenly becoming someone I now know has worked on multiple titles by name. All in the span of a couple years.

Not that I'm complaining mind you. I enjoy their style and it's neat seeing them continue to get work.
November 30, 2025 at 4:05 AM
Currently, the main reason why I was thinking about this, they are working on an upcoming release I've been keeping my eye on.

That being of course, "Etrange Overlord" which is one of Sohei Niikawa's big projects after leaving NIS. That was a real funny surprise for me when it was first revealed.
November 30, 2025 at 3:53 AM
Though even past that, they just kinda show up where I least expect it.

Like, pretty recently, "Mado Monogatari: Fia and the Wondrous Academy". There are two characters that inexplicably looked quite different from every other character in the game.

And looking it up on the main JP website...yup.
November 30, 2025 at 3:53 AM
I'm recalling:

"Smile of the Arsnotoria" which was a multi-media project. I actually watched the prequel anime as it aired. Kinda failed apparently.

Then there was "Houkago Girls Tribe" which, uh, also bombed.

Then there was the whole “Curry Meshi Koitsura Girls” Ad Campaign.

Weird random stuff.
November 30, 2025 at 3:52 AM
Ever since, I want to say, specifically the animated adaption of "Re:Zero", it feels like they must have really blew up in notability. I've been noticing more and more stuff with their art and designs.

Makes sense, that was a series that ended up getting pretty darn popular.
November 30, 2025 at 3:52 AM
Reposted
"Narita Boy" (PS4)

This was an interesting experience. Had some rough spots but the setting is quite unique and the story surprisingly heartfelt. I quite liked it.

That said, there's a reason it comes with multiple photosensitivity warnings. This was not exactly easy on the eyes.
November 29, 2025 at 6:19 PM
"Narita Boy" (PS4)

This was an interesting experience. Had some rough spots but the setting is quite unique and the story surprisingly heartfelt. I quite liked it.

That said, there's a reason it comes with multiple photosensitivity warnings. This was not exactly easy on the eyes.
November 29, 2025 at 6:19 PM
November 29, 2025 at 2:51 PM
Mad Rat Die on the other hand...I just kept going at it and tried to get consistent. The timer is very tight here. Practicing in the sound test helped a bit with getting used to the chaotic charting.

Besides that, I just prayed the brick wall would give out before my head did.
November 29, 2025 at 1:19 AM
They are certainly a lot.

Heartless Being I gave up on doing properly. After reaching the bottom of the slide, I stayed in place to get the 100 combo out of the way so I could just concentrate on platforming. There's enough leeway that you can finish with 150+ on the timer even with some deaths.
November 29, 2025 at 1:18 AM
You spend dozens of hours building visual muscle memory only to now have to actively fight against it.

It's...uh, great.

I had to resort to marking a spot on my TV with tape and used that as my new target zone.
November 27, 2025 at 8:26 PM