A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free!
A craft no-less. Chipping away at the system space, chosing the pieces to invest effort in, deepen, and consequencly shaping the output and the richness of variety it can produce.
November 12, 2025 at 12:37 PM
A craft no-less. Chipping away at the system space, chosing the pieces to invest effort in, deepen, and consequencly shaping the output and the richness of variety it can produce.
Putin's doing quite an effective job of it isn't he. Turns out nukes weren't the way, social media/media/FUD/cronies were plenty to set-rot to it from the inside.
November 12, 2025 at 10:58 AM
Putin's doing quite an effective job of it isn't he. Turns out nukes weren't the way, social media/media/FUD/cronies were plenty to set-rot to it from the inside.
..."Electric Monks believed things for you, thus saving you what was becoming an increasingly onerous task, that of believing all the things the world expected you to believe."
November 9, 2025 at 11:47 AM
..."Electric Monks believed things for you, thus saving you what was becoming an increasingly onerous task, that of believing all the things the world expected you to believe."
"The Electric Monk was a labour-saving device, like a dishwasher or a video recorder. Dishwashers washed tedious dishes for you, thus saving you the bother of washing them yourself, video recorders watched tedious television for you, thus saving you the bother of looking at it yourself;"...
November 9, 2025 at 11:47 AM
"The Electric Monk was a labour-saving device, like a dishwasher or a video recorder. Dishwashers washed tedious dishes for you, thus saving you the bother of washing them yourself, video recorders watched tedious television for you, thus saving you the bother of looking at it yourself;"...