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RuDevOfficial
@ru-dev-official.itch.io
Game Developer and Programmer at ❤️
Check my games here! ➡️ https://ru-dev-official.itch.io/

Currently working on a template project for Godot 4 that mimics more closely classic Castlevania!
reworked the ui manager but that was worth it :D
#gamedev #godot #indiedev #screenshotsunday
November 2, 2025 at 6:17 PM
Hell, if you event want change your profession (for a price)!
#gamedev #godot #indiedev
October 31, 2025 at 9:24 PM
Maybe even upgrade them!
#gamedev #indiedev #godot
October 31, 2025 at 9:24 PM
Let's buy some skills!
#gamedev #godot
October 31, 2025 at 9:22 PM
Had to develop a database (w/loader) that extracts data from each category and use a different class that generates and populates the character with all the necessary data.

Including the stat formulas which are read from the database itself too.

Should I do a tutorial?

#gamedev #indiedev #godot
October 23, 2025 at 5:02 PM
Character generator has been completed and now here's (most) of the info shown in a character sheet

#gamedev #indiedev #godot
October 23, 2025 at 4:55 PM
Anyone interested in a Ker Nathalas inspired game?
#gamedev #wipwednesday
October 15, 2025 at 8:12 PM
First time trying bbcode, pretty neat!
October 14, 2025 at 5:45 PM
@devolverdigital.com

The lamb is watching us...
Menacingly.
October 11, 2025 at 9:28 AM
Nothing fancy to show right now, just working on the Readme file and Guide files for the 1.0 release of CastleCopya!
October 3, 2025 at 10:46 AM
Now we have a spawner manager :D

Here's some bats!
(the double spawning has been fixed too)

#godot #castlevania #gamedev #indiedev
September 21, 2025 at 5:09 PM
NO ONE CAN BEAT HIM
#godot #gamedev #castlevania
September 20, 2025 at 3:45 PM
got the update, now I have a different error
@radicalfishgames.com

for some reason this screenshot doesn't have the text so here it is
September 20, 2025 at 2:49 PM
I just opened the game lol
September 20, 2025 at 10:18 AM
Back to posting! This time working on a cutscene.

#godot #gamedev #castlevania
September 18, 2025 at 5:00 PM
July 26, 2025 at 2:02 PM
Finally got around to implement a boss for the template project, so here's the big bat!

#castlevania #godot #gamedev #indiedev
July 20, 2025 at 3:29 PM
This is a must have reference if you are a godot dev using tweens

Credit to u/timkrief
www.reddit.com/r/godot/comm...

#gamedev #godot
July 20, 2025 at 3:24 PM
July 19, 2025 at 4:32 PM
Today's QOL update is going to be very small, now you can see a bit more of the level if you get to close to the top of the screen.

#godot #castlevania #gamedev #indiedev #WIPwednesday
July 16, 2025 at 10:49 AM
Do you think this was seamless or that it was all in the same place? 🤔. This is what it looks like!

#godot #castlevania #gamedev #indiedev
July 14, 2025 at 9:36 PM
Stair transitions for you! 𓊍
Stair transitions for me! 𓊍

... or you could just throw yourself 16ft/5m on the air, you do you😉

#godot #castlevania #gamedev #indiedev
July 14, 2025 at 5:02 PM
Now that most systems have been implemented it's time to work on the actual "test level" for the template! And what better level than the first level from Castlevania!

(sorry for the audio delay)

#godot #gamedev #indiedev #castlevania
July 11, 2025 at 7:21 PM
Spent too much time trying to debug why the door only triggered once. Turned out to be a bool that wasn't defaulted to false. Nice.

#godot #gamedev #indiedev #castlevania
July 9, 2025 at 10:30 AM
If anyone is curious this is how it works. ⬇️

Just a bunch of path nodes, it is really that simple.
Doors just forces the next path too.

#godot #indiedev #gamedev #castlevania
July 5, 2025 at 10:37 PM