Rob Greensky
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robgreennz.bsky.social
Rob Greensky
@robgreennz.bsky.social
Unsuccessfully walking the line between 'memorable character' and 'forgettable human'.
Lead designer on Into the Dead 2: Unleashed and ClusterDuck. Currently working on Our Darkest Days.
The PS5 Pro is already well over $1k now, and prices haven't been coming down at all, so maybe brace yourself for closer to $1500.
November 25, 2025 at 8:09 PM
I wouldn't be at all surprised if the same market forces mean that the next consoles are going to launch at unprecedented prices.
Even more so if MS go down the route of basically making a PC, where they can't expect a 30% cut of each game + xbox live.
November 25, 2025 at 7:40 PM
How does the term "Unlocking-world puzzle game" strike you?
That was my attempt to redefine all this. Safe to say it did not catch on.
www.gamedeveloper.com/design/repla...
Replacing Metroidvania
A playful dissection of the popular genre term and how video games can move on to better, more descriptive phrases.
www.gamedeveloper.com
November 17, 2025 at 11:48 PM
I also switched to BitWarden, and the transfer process was pretty quick & simple.
November 12, 2025 at 11:54 PM
I would be very hesitant about hiring the lawyer who blamed "Google Co-Pilot", because I suspect they didn't double-check that one either.
October 1, 2025 at 10:17 AM
Did you take any previous questions on this topic?

Wait, damnit that's a question on this topic isn't it?
September 20, 2025 at 1:58 AM
Surely sticking a "Waiting for Godot" message on the loading screen will help it seem faster by comparison?

Too obvious?
September 19, 2025 at 12:51 AM