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rjdoesvr.bsky.social
rjdoesvr
@rjdoesvr.bsky.social
I make VR stuff - FireZone, Stabby, Capybaras and more
BLOB SENSHI
May 31, 2025 at 11:17 PM
Had a lot of fun running an Easter Egg Hunt event in Spiders over the weekend!
April 21, 2025 at 5:05 PM
Spider Bunny, cute or creepy?
April 18, 2025 at 1:00 AM
It's NOT a spider crab. It's a Crab Spider.
March 29, 2025 at 10:49 PM
Hopped over the 50K mark this last weekend with Spiders. Still learning a lot with this project, but excited to keep the momentum going.
March 24, 2025 at 2:32 PM
Using @liv.tv’s LCK, it enabled rapid content creation for myself and players, opening the floodgates for content and further spreading the word. As a result, Spiders has amassed over 30,000 players since launch about two weeks ago.
March 11, 2025 at 11:37 PM
It’s been a minute since I’ve posted here so I figured I’d do a quick catch-up : over the last month I’ve developed and launched a multiplayer VR game called Spiders, utilizing the “gorilla locomotion” as its base movement system
March 11, 2025 at 11:34 PM
Apple News notifications are so weirdly off brand and dumb for Apple
November 23, 2024 at 5:37 PM
Brutality
November 20, 2024 at 11:28 PM
LMAO. But also, god dammit
November 20, 2024 at 1:52 PM
"It's just a flesh wound"
November 18, 2024 at 5:43 PM
Weaponized Phantom Limb. Use your broken off limb to grab things from further away or as a club!
November 16, 2024 at 11:00 PM
ok enough venting, MORE VR
November 16, 2024 at 7:01 PM
How I expect the fight to go (I know virtually nothing about boxing)
November 16, 2024 at 2:32 AM
In a year perhaps overstuffed with side projects and releases, Capy Oasis was perhaps my favorite, just because I still occasionally get emails or messages about someone’s kid loving it and asking for tips finding all the little secrets 🥹
November 12, 2024 at 4:08 AM
Cough cough
November 8, 2024 at 3:23 PM
Head smash 💀
November 1, 2024 at 7:23 PM
Happy Halloween! 🎃 This gory experiment became my favorite side project this month, hoping to make it public soon!
October 31, 2024 at 8:59 PM
Moisturized and unbothered
October 29, 2024 at 9:58 PM
Sped up video showing full flesh deformation on an enemy combatant in Ultra-Violents. You’ll need to check them all over to find their weak point to score the KO every round before they get you!
October 29, 2024 at 12:40 AM
Some of the best VR games are fantasy fulfillment, and the fantasy here is “have you ever wanted to bash someone’s face into a fucking wall”
October 27, 2024 at 2:51 AM
Punch Buddies is another project that was started this year, mainly to get some practice with Photon Fusion.
October 25, 2024 at 1:43 AM
Within the two week return period of owning a Vision Pro earlier this year, I developed an interactive buddy style game for it called Office Buddy. I stopped paying the $99 / year fee for Apple in the summer, because the market isn’t there yet, and Office Buddy was immediately delisted 🥲
October 24, 2024 at 2:06 PM
More dragging and whacking. Considering “Ultra Violents” for a cheesy title
October 23, 2024 at 9:20 PM
Active ragdoll + procedural legs + rigid body based controller = ragdoll buddy with you can push and drag around
October 23, 2024 at 6:05 PM